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@@ -994,7 +994,7 @@ bool LevelChunk::setTileAndData(int x, int y, int z, int _tile, int _data) {
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y >= Level::COMPRESSED_CHUNK_SECTION_HEIGHT ? upperData : lowerData;
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int old = blocks->get(x, y % Level::COMPRESSED_CHUNK_SECTION_HEIGHT, z);
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int oldData = data->get(x, y % Level::COMPRESSED_CHUNK_SECTION_HEIGHT, z);
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if (old == _tile && oldData == _data) return false;
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if (old == _tile && oldData == _data) {
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// 4J Stu - Need to do this here otherwise double chests don't always
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// work correctly
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std::shared_ptr<TileEntity> te = getTileEntity(x, y, z);
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