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fix: clear all build warnings and clean up review nits
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@@ -2375,7 +2375,7 @@ void ClientConnection::handleTextureChange(
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#if !defined(_CONTENT_PACKAGE)
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printf("Skin for remote player %s has changed to %s (%d)\n",
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player->name.c_str(), player->customTextureUrl.c_str(),
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player->getPlayerDefaultSkin());
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static_cast<int>(player->getPlayerDefaultSkin()));
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#endif
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break;
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case TextureChangePacket::e_TextureChange_Cape:
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@@ -2431,7 +2431,7 @@ void ClientConnection::handleTextureAndGeometryChange(
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#if !defined(_CONTENT_PACKAGE)
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printf("Skin for remote player %s has changed to %s (%d)\n",
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player->name.c_str(), player->customTextureUrl.c_str(),
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player->getPlayerDefaultSkin());
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static_cast<int>(player->getPlayerDefaultSkin()));
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#endif
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if (!packet->path.empty() &&
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