exclude UIScene_InGameSaveManagementMenu, include fixes

This commit is contained in:
Tropical
2026-03-22 14:00:25 -05:00
parent b0feb8ae57
commit 855597d1bc
6 changed files with 16 additions and 14 deletions

View File

@@ -297,15 +297,15 @@ void UIScene_InGameSaveManagementMenu::tick() {
#ifdef __PS3
size_t srcmax, dstmax;
#else
std::uint32_t srcmax, dstmax;
std::uint32_t srclen, dstlen;
uint32_t srcmax, dstmax;
uint32_t srclen, dstlen;
#endif
srcmax = MAX_SAVEFILENAME_LENGTH;
dstmax = MAX_SAVEFILENAME_LENGTH;
#if defined(__PS3__)
L10nResult lres = UTF8stoUTF16s(
(std::uint8_t*)m_saveDetails[m_iRequestingThumbnailId]
(uint8_t*)m_saveDetails[m_iRequestingThumbnailId]
.UTF8SaveFilename,
&srcmax, u16Message, &dstmax);
#else
@@ -314,7 +314,7 @@ void UIScene_InGameSaveManagementMenu::tick() {
sceCesUtf8StrToUtf16Str(
&context,
(std::uint8_t*)m_saveDetails[m_iRequestingThumbnailId]
(uint8_t*)m_saveDetails[m_iRequestingThumbnailId]
.UTF8SaveFilename,
srcmax, &srclen, u16Message, dstmax, &dstlen);
#endif