format .Client/Common/GameRules

This commit is contained in:
Tropical
2026-03-22 01:15:44 -05:00
parent 6c92bc0be8
commit 87b4af678b
51 changed files with 4286 additions and 4229 deletions

View File

@@ -5,62 +5,66 @@
#include "../../Minecraft.World/Network/Connection.h"
#include "../../Minecraft.World/Headers/net.minecraft.network.packet.h"
void CompleteAllRuleDefinition::getChildren(std::vector<GameRuleDefinition *> *children)
{
CompoundGameRuleDefinition::getChildren(children);
void CompleteAllRuleDefinition::getChildren(
std::vector<GameRuleDefinition*>* children) {
CompoundGameRuleDefinition::getChildren(children);
}
bool CompleteAllRuleDefinition::onUseTile(GameRule *rule, int tileId, int x, int y, int z)
{
bool statusChanged = CompoundGameRuleDefinition::onUseTile(rule,tileId,x,y,z);
if(statusChanged) updateStatus(rule);
return statusChanged;
bool CompleteAllRuleDefinition::onUseTile(GameRule* rule, int tileId, int x,
int y, int z) {
bool statusChanged =
CompoundGameRuleDefinition::onUseTile(rule, tileId, x, y, z);
if (statusChanged) updateStatus(rule);
return statusChanged;
}
bool CompleteAllRuleDefinition::onCollectItem(GameRule *rule, std::shared_ptr<ItemInstance> item)
{
bool statusChanged = CompoundGameRuleDefinition::onCollectItem(rule,item);
if(statusChanged) updateStatus(rule);
return statusChanged;
bool CompleteAllRuleDefinition::onCollectItem(
GameRule* rule, std::shared_ptr<ItemInstance> item) {
bool statusChanged = CompoundGameRuleDefinition::onCollectItem(rule, item);
if (statusChanged) updateStatus(rule);
return statusChanged;
}
void CompleteAllRuleDefinition::updateStatus(GameRule *rule)
{
int goal = 0;
int progress = 0;
for(AUTO_VAR(it, rule->m_parameters.begin()); it != rule->m_parameters.end(); ++it)
{
if(it->second.isPointer)
{
goal += it->second.gr->getGameRuleDefinition()->getGoal();
progress += it->second.gr->getGameRuleDefinition()->getProgress(it->second.gr);
}
}
if(rule->getConnection() != NULL)
{
PacketData data;
data.goal = goal;
data.progress = progress;
void CompleteAllRuleDefinition::updateStatus(GameRule* rule) {
int goal = 0;
int progress = 0;
for (AUTO_VAR(it, rule->m_parameters.begin());
it != rule->m_parameters.end(); ++it) {
if (it->second.isPointer) {
goal += it->second.gr->getGameRuleDefinition()->getGoal();
progress += it->second.gr->getGameRuleDefinition()->getProgress(
it->second.gr);
}
}
if (rule->getConnection() != NULL) {
PacketData data;
data.goal = goal;
data.progress = progress;
int icon = -1;
int auxValue = 0;
if(m_lastRuleStatusChanged != NULL)
{
icon = m_lastRuleStatusChanged->getIcon();
auxValue = m_lastRuleStatusChanged->getAuxValue();
m_lastRuleStatusChanged = NULL;
}
rule->getConnection()->send( std::shared_ptr<UpdateGameRuleProgressPacket>( new UpdateGameRuleProgressPacket(getActionType(), this->m_descriptionId,icon, auxValue, 0,&data,sizeof(PacketData))));
}
app.DebugPrintf("Updated CompleteAllRule - Completed %d of %d\n", progress, goal);
int icon = -1;
int auxValue = 0;
if (m_lastRuleStatusChanged != NULL) {
icon = m_lastRuleStatusChanged->getIcon();
auxValue = m_lastRuleStatusChanged->getAuxValue();
m_lastRuleStatusChanged = NULL;
}
rule->getConnection()->send(
std::shared_ptr<UpdateGameRuleProgressPacket>(
new UpdateGameRuleProgressPacket(
getActionType(), this->m_descriptionId, icon, auxValue, 0,
&data, sizeof(PacketData))));
}
app.DebugPrintf("Updated CompleteAllRule - Completed %d of %d\n", progress,
goal);
}
std::wstring CompleteAllRuleDefinition::generateDescriptionString(const std::wstring &description, void *data, int dataLength)
{
PacketData *values = (PacketData *)data;
std::wstring newDesc = description;
newDesc = replaceAll(newDesc,L"{*progress*}",_toString<int>(values->progress));
newDesc = replaceAll(newDesc,L"{*goal*}",_toString<int>(values->goal));
return newDesc;
std::wstring CompleteAllRuleDefinition::generateDescriptionString(
const std::wstring& description, void* data, int dataLength) {
PacketData* values = (PacketData*)data;
std::wstring newDesc = description;
newDesc =
replaceAll(newDesc, L"{*progress*}", _toString<int>(values->progress));
newDesc = replaceAll(newDesc, L"{*goal*}", _toString<int>(values->goal));
return newDesc;
}