format .Client/Common/GameRules

This commit is contained in:
Tropical
2026-03-22 01:15:44 -05:00
parent 6c92bc0be8
commit 87b4af678b
51 changed files with 4286 additions and 4229 deletions

View File

@@ -2,25 +2,18 @@
#include "LevelGenerationOptions.h"
#include "LevelGenerators.h"
LevelGenerators::LevelGenerators() {}
LevelGenerators::LevelGenerators()
{
void LevelGenerators::addLevelGenerator(const std::wstring& displayName,
LevelGenerationOptions* generator) {
if (!displayName.empty()) generator->setDisplayName(displayName);
m_levelGenerators.push_back(generator);
}
void LevelGenerators::addLevelGenerator(const std::wstring &displayName, LevelGenerationOptions *generator)
{
if(!displayName.empty()) generator->setDisplayName(displayName);
m_levelGenerators.push_back(generator);
}
void LevelGenerators::removeLevelGenerator(LevelGenerationOptions *generator)
{
std::vector<LevelGenerationOptions *>::iterator it;
while ( (it = find( m_levelGenerators.begin(),
m_levelGenerators.end(),
generator ) )
!= m_levelGenerators.end() )
{
m_levelGenerators.erase(it);
}
void LevelGenerators::removeLevelGenerator(LevelGenerationOptions* generator) {
std::vector<LevelGenerationOptions*>::iterator it;
while ((it = find(m_levelGenerators.begin(), m_levelGenerators.end(),
generator)) != m_levelGenerators.end()) {
m_levelGenerators.erase(it);
}
}