Remove UINT from common resource ID arrays

This commit is contained in:
notmatthewbeshay
2026-03-14 06:33:33 +11:00
parent 123877d887
commit 8a66847c65
28 changed files with 256 additions and 256 deletions

View File

@@ -302,7 +302,7 @@ HRESULT CScene_InGamePlayerOptions::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINoti
{
BYTE *smallId = new BYTE();
*smallId = m_networkSmallId;
UINT uiIDA[2];
unsigned int uiIDA[2];
uiIDA[0]=IDS_CONFIRM_OK;
uiIDA[1]=IDS_CONFIRM_CANCEL;