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https://git.huckle.dev/Huckles-Minecraft-Archive/4jcraft.git
synced 2026-06-18 08:21:53 +00:00
cleanup: flatten dead branches in world io level network and stats
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@@ -1,7 +1,7 @@
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#pragma once
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#ifndef __linux__
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#if !defined(__linux__)
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#include "../../Platform/x64headers/xmcore.h"
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#endif // __linux__
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#endif
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// 4J added - Storage for data (ie the extra per tile storage). Data is normally
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// stored as 4-bits per tile, in a DataLayer class of 16384 bytes ( 128 x 16 x
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@@ -70,11 +70,6 @@ private:
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static const int ALL_0_INDEX = 128;
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#if 0
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static const unsigned int MM_PHYSICAL_4KB_BASE =
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0xE0000000; // Start of where 4KB page sized physical allocations are
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// made
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#endif
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public:
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SparseDataStorage();
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SparseDataStorage(bool isUpper);
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@@ -119,7 +114,7 @@ public:
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static int deleteQueueIndex;
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static XLockFreeStack<unsigned char> deleteQueue[3];
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#ifdef DATA_COMPRESSION_STATS
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#if defined(DATA_COMPRESSION_STATS)
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int count;
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#endif
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