TU19: merge Minecraft.World/Blocks

This commit is contained in:
Tropical
2026-03-21 15:52:50 -05:00
parent f25cd66f4d
commit 9b6046cb83
242 changed files with 8083 additions and 4657 deletions

View File

@@ -2,16 +2,19 @@
#include "../Headers/net.minecraft.world.h"
#include "../Headers/net.minecraft.world.level.h"
#include "../Headers/net.minecraft.world.entity.item.h"
#include "../Headers/net.minecraft.world.entity.animal.h"
#include "../Headers/net.minecraft.world.entity.player.h"
#include "../Headers/net.minecraft.world.item.h"
#include "../Headers/net.minecraft.world.level.redstone.h"
#include "../Headers/net.minecraft.world.level.tile.entity.h"
#include "../Headers/net.minecraft.world.phys.h"
#include "ChestTile.h"
#include "../Util/Facing.h"
#include "../Entities/Mobs/Ocelot.h"
ChestTile::ChestTile(int id) : EntityTile(id, Material::wood, false) {
ChestTile::ChestTile(int id, int type)
: BaseEntityTile(id, Material::wood, false) {
random = new Random();
this->type = type;
setShape(1 / 16.0f, 0, 1 / 16.0f, 15 / 16.0f, 14 / 16.0f, 15 / 16.0f);
}
@@ -41,7 +44,7 @@ void ChestTile::updateShape(LevelSource* level, int x, int y, int z,
}
void ChestTile::onPlace(Level* level, int x, int y, int z) {
EntityTile::onPlace(level, x, y, z);
BaseEntityTile::onPlace(level, x, y, z);
recalcLockDir(level, x, y, z);
int n = level->getTile(x, y, z - 1); // face = 2
@@ -55,7 +58,8 @@ void ChestTile::onPlace(Level* level, int x, int y, int z) {
}
void ChestTile::setPlacedBy(Level* level, int x, int y, int z,
std::shared_ptr<Mob> by) {
std::shared_ptr<LivingEntity> by,
std::shared_ptr<ItemInstance> itemInstance) {
int n = level->getTile(x, y, z - 1); // face = 2
int s = level->getTile(x, y, z + 1); // face = 3
int w = level->getTile(x - 1, y, z); // face = 4
@@ -70,25 +74,31 @@ void ChestTile::setPlacedBy(Level* level, int x, int y, int z,
if (dir == 3) facing = Facing::WEST;
if (n != id && s != id && w != id && e != id) {
level->setData(x, y, z, facing);
level->setData(x, y, z, facing, Tile::UPDATE_ALL);
} else {
if ((n == id || s == id) &&
(facing == Facing::WEST || facing == Facing::EAST)) {
if (n == id)
level->setData(x, y, z - 1, facing);
level->setData(x, y, z - 1, facing, Tile::UPDATE_ALL);
else
level->setData(x, y, z + 1, facing);
level->setData(x, y, z, facing);
level->setData(x, y, z + 1, facing, Tile::UPDATE_ALL);
level->setData(x, y, z, facing, Tile::UPDATE_ALL);
}
if ((w == id || e == id) &&
(facing == Facing::NORTH || facing == Facing::SOUTH)) {
if (w == id)
level->setData(x - 1, y, z, facing);
level->setData(x - 1, y, z, facing, Tile::UPDATE_ALL);
else
level->setData(x + 1, y, z, facing);
level->setData(x, y, z, facing);
level->setData(x + 1, y, z, facing, Tile::UPDATE_ALL);
level->setData(x, y, z, facing, Tile::UPDATE_ALL);
}
}
if (itemInstance->hasCustomHoverName()) {
std::dynamic_pointer_cast<ChestTileEntity>(
level->getTileEntity(x, y, z))
->setCustomName(itemInstance->getHoverName());
}
}
void ChestTile::recalcLockDir(Level* level, int x, int y, int z) {
@@ -148,7 +158,7 @@ void ChestTile::recalcLockDir(Level* level, int x, int y, int z) {
if (Tile::solid[e] && !Tile::solid[w]) lockDir = 4;
}
level->setData(x, y, z, lockDir);
level->setData(x, y, z, lockDir, Tile::UPDATE_ALL);
}
bool ChestTile::mayPlace(Level* level, int x, int y, int z) {
@@ -178,7 +188,7 @@ bool ChestTile::isFullChest(Level* level, int x, int y, int z) {
}
void ChestTile::neighborChanged(Level* level, int x, int y, int z, int type) {
EntityTile::neighborChanged(level, x, y, z, type);
BaseEntityTile::neighborChanged(level, x, y, z, type);
std::shared_ptr<ChestTileEntity>(cte) =
std::dynamic_pointer_cast<ChestTileEntity>(
level->getTileEntity(x, y, z));
@@ -225,8 +235,9 @@ void ChestTile::onRemove(Level* level, int x, int y, int z, int id, int data) {
container->setItem(i, nullptr);
}
}
level->updateNeighbourForOutputSignal(x, y, z, id);
}
EntityTile::onRemove(level, x, y, z, id, data);
BaseEntityTile::onRemove(level, x, y, z, id, data);
}
// 4J-PB - Adding a TestUse for tooltip display
@@ -243,31 +254,41 @@ bool ChestTile::use(Level* level, int x, int y, int z,
if (level->isClientSide) {
return true;
}
std::shared_ptr<Container> container = getContainer(level, x, y, z);
if (container != NULL) {
player->openContainer(container);
}
return true;
}
std::shared_ptr<Container> ChestTile::getContainer(Level* level, int x, int y,
int z) {
std::shared_ptr<Container> container =
std::dynamic_pointer_cast<ChestTileEntity>(
level->getTileEntity(x, y, z));
if (container == NULL) return true;
if (container == NULL) return nullptr;
if (level->isSolidBlockingTile(x, y + 1, z)) return true;
if (isCatSittingOnChest(level, x, y, z)) return true;
if (level->isSolidBlockingTile(x, y + 1, z)) return nullptr;
if (isCatSittingOnChest(level, x, y, z)) return nullptr;
if (level->getTile(x - 1, y, z) == id &&
(level->isSolidBlockingTile(x - 1, y + 1, z) ||
isCatSittingOnChest(level, x - 1, y, z)))
return true;
return nullptr;
if (level->getTile(x + 1, y, z) == id &&
(level->isSolidBlockingTile(x + 1, y + 1, z) ||
isCatSittingOnChest(level, x + 1, y, z)))
return true;
return nullptr;
if (level->getTile(x, y, z - 1) == id &&
(level->isSolidBlockingTile(x, y + 1, z - 1) ||
isCatSittingOnChest(level, x, y, z - 1)))
return true;
return nullptr;
if (level->getTile(x, y, z + 1) == id &&
(level->isSolidBlockingTile(x, y + 1, z + 1) ||
isCatSittingOnChest(level, x, y, z + 1)))
return true;
return nullptr;
if (level->getTile(x - 1, y, z) == id)
container = std::shared_ptr<Container>(
@@ -292,23 +313,7 @@ bool ChestTile::use(Level* level, int x, int y, int z,
std::dynamic_pointer_cast<ChestTileEntity>(
level->getTileEntity(x, y, z + 1))));
player->openContainer(container);
return true;
}
// 4J-PB - added from 1.5
bool ChestTile::isCatSittingOnChest(Level* level, int x, int y, int z) {
std::vector<std::shared_ptr<Entity> >* entities = level->getEntitiesOfClass(
typeid(Ozelot), AABB::newTemp(x, y + 1, z, x + 1, y + 2, z + 1));
for (AUTO_VAR(it, entities->begin()); it != entities->end(); ++it) {
std::shared_ptr<Ozelot> ocelot = std::dynamic_pointer_cast<Ozelot>(*it);
if (ocelot->isSitting()) {
return true;
}
}
return false;
return container;
}
std::shared_ptr<TileEntity> ChestTile::newTileEntity(Level* level) {
@@ -319,8 +324,50 @@ std::shared_ptr<TileEntity> ChestTile::newTileEntity(Level* level) {
return retval;
}
bool ChestTile::isSignalSource() { return type == TYPE_TRAP; }
int ChestTile::getSignal(LevelSource* level, int x, int y, int z, int dir) {
if (!isSignalSource()) return Redstone::SIGNAL_NONE;
int openCount = std::dynamic_pointer_cast<ChestTileEntity>(
level->getTileEntity(x, y, z))
->openCount;
return Mth::clamp(openCount, Redstone::SIGNAL_NONE, Redstone::SIGNAL_MAX);
}
int ChestTile::getDirectSignal(LevelSource* level, int x, int y, int z,
int dir) {
if (dir == Facing::UP) {
return getSignal(level, x, y, z, dir);
} else {
return Redstone::SIGNAL_NONE;
}
}
bool ChestTile::isCatSittingOnChest(Level* level, int x, int y, int z) {
std::vector<std::shared_ptr<Entity> >* entities = level->getEntitiesOfClass(
typeid(Ocelot), AABB::newTemp(x, y + 1, z, x + 1, y + 2, z + 1));
for (AUTO_VAR(it, entities->begin()); it != entities->end(); ++it) {
std::shared_ptr<Ocelot> ocelot = std::dynamic_pointer_cast<Ocelot>(*it);
if (ocelot->isSitting()) {
delete entities;
return true;
}
}
delete entities;
return false;
}
bool ChestTile::hasAnalogOutputSignal() { return true; }
int ChestTile::getAnalogOutputSignal(Level* level, int x, int y, int z,
int dir) {
return AbstractContainerMenu::getRedstoneSignalFromContainer(
getContainer(level, x, y, z));
}
void ChestTile::registerIcons(IconRegister* iconRegister) {
// Register wood as the chest's icon, because it's used by the particles
// when destroying the chest
icon = iconRegister->registerIcon(L"wood");
icon = iconRegister->registerIcon(L"planks_oak");
}