Use standard thumbnail types in save list data

This commit is contained in:
notmatthewbeshay
2026-03-10 21:33:28 +11:00
parent ca72052b4c
commit 9e20f8007f
4 changed files with 9 additions and 7 deletions

View File

@@ -1,5 +1,7 @@
#pragma once
#include <cstdint>
#include "IUIScene_StartGame.h"
class UIScene_LoadMenu : public IUIScene_StartGame
@@ -68,7 +70,7 @@ private:
#endif
//int *m_iConfigA; // track the texture packs that we don't have installed
PBYTE m_pbThumbnailData;
std::uint8_t *m_pbThumbnailData;
unsigned int m_uiThumbnailSize;
std::wstring m_thumbnailName;
@@ -128,4 +130,4 @@ private:
public:
static int StartGame_SignInReturned(LPVOID pParam, bool, int);
};
};