uninitialized vptr

the vptr to isSolidRender() is not known before contruction of the Tile. Its true by default. if false, need to pass false. that is what i did. i verfied what isSolidRender() is in every file. and did exactly what isSolidRender() would return
This commit is contained in:
Nikita Edel
2026-03-10 23:22:34 +01:00
parent 8865194e47
commit a006cc5aa0
48 changed files with 74 additions and 68 deletions

View File

@@ -17,7 +17,7 @@ std::wstring AnvilTile::TEXTURE_DAMAGE_NAMES[ANVIL_NAMES_LENGTH] = {
L"anvil_top", L"anvil_top_damaged_1", L"anvil_top_damaged_2"
};
AnvilTile::AnvilTile(int id) : HeavyTile(id, Material::heavyMetal, isSolidRender() )
AnvilTile::AnvilTile(int id) : HeavyTile(id, Material::heavyMetal, false)
{
part = PART_BASE;
setLightBlock(0);
@@ -114,4 +114,4 @@ void AnvilTile::onLand(Level *level, int xt, int yt, int zt, int data)
bool AnvilTile::shouldRenderFace(LevelSource *level, int x, int y, int z, int face)
{
return true;
}
}