uninitialized vptr

the vptr to isSolidRender() is not known before contruction of the Tile. Its true by default. if false, need to pass false. that is what i did. i verfied what isSolidRender() is in every file. and did exactly what isSolidRender() would return
This commit is contained in:
Nikita Edel
2026-03-10 23:22:34 +01:00
parent 8865194e47
commit a006cc5aa0
48 changed files with 74 additions and 68 deletions

View File

@@ -11,7 +11,7 @@
const std::wstring CauldronTile::TEXTURE_INSIDE = L"cauldron_inner";
const std::wstring CauldronTile::TEXTURE_BOTTOM = L"cauldron_bottom";
CauldronTile::CauldronTile(int id) : Tile(id, Material::metal, isSolidRender())
CauldronTile::CauldronTile(int id) : Tile(id, Material::metal, false)
{
iconInner = NULL;
iconTop = NULL;
@@ -174,4 +174,4 @@ int CauldronTile::getResource(int data, Random *random, int playerBonusLevel)
int CauldronTile::cloneTileId(Level *level, int x, int y, int z)
{
return Item::cauldron_Id;
}
}