refactor: remove aabb tls

This commit is contained in:
orng
2026-03-28 03:05:06 -05:00
parent 7101d03c6a
commit a0be2e2fb5
19 changed files with 0 additions and 98 deletions

View File

@@ -316,7 +316,6 @@ int MinecraftServer::runPostUpdate(void* lpParam) {
MinecraftServer* server = (MinecraftServer*)lpParam;
Entity::useSmallIds(); // This thread can end up spawning entities as
// resources
AABB::CreateNewThreadStorage();
Compression::UseDefaultThreadStorage();
Level::enableLightingCache();
Tile::CreateNewThreadStorage();
@@ -365,7 +364,6 @@ int MinecraftServer::runPostUpdate(void* lpParam) {
LeaveCriticalSection(&server->m_postProcessCS);
// #endif //__PS3__
Tile::ReleaseThreadStorage();
AABB::ReleaseThreadStorage();
Level::destroyLightingCache();
ShutdownManager::HasFinished(ShutdownManager::ePostProcessThread);
@@ -1650,8 +1648,6 @@ void MinecraftServer::tick() {
ironTimers.erase(toRemove[i]);
}
AABB::resetPool();
tickCount++;
// 4J We need to update client difficulty levels based on the servers