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Merge branch 'upstream-dev' into cleanup/nullptr-replacement
# Conflicts: # Minecraft.Client/Network/PlayerChunkMap.cpp # Minecraft.Client/Network/PlayerList.cpp # Minecraft.Client/Network/ServerChunkCache.cpp # Minecraft.Client/Platform/Common/Consoles_App.cpp # Minecraft.Client/Platform/Common/DLC/DLCManager.cpp # Minecraft.Client/Platform/Common/GameRules/LevelGenerationOptions.cpp # Minecraft.Client/Platform/Common/GameRules/LevelRuleset.cpp # Minecraft.Client/Platform/Common/Tutorial/Tutorial.cpp # Minecraft.Client/Platform/Common/Tutorial/TutorialTask.cpp # Minecraft.Client/Platform/Common/UI/IUIScene_CreativeMenu.cpp # Minecraft.Client/Platform/Common/UI/UIComponent_Panorama.cpp # Minecraft.Client/Platform/Common/UI/UIController.cpp # Minecraft.Client/Platform/Common/UI/UIController.h # Minecraft.Client/Platform/Extrax64Stubs.cpp # Minecraft.Client/Platform/Windows64/4JLibs/inc/4J_Input.h # Minecraft.Client/Platform/Windows64/4JLibs/inc/4J_Storage.h # Minecraft.Client/Player/EntityTracker.cpp # Minecraft.Client/Player/ServerPlayer.cpp # Minecraft.Client/Rendering/EntityRenderers/PlayerRenderer.cpp # Minecraft.Client/Textures/Packs/DLCTexturePack.cpp # Minecraft.Client/Textures/Stitching/StitchedTexture.cpp # Minecraft.Client/Textures/Stitching/TextureMap.cpp # Minecraft.Client/Textures/Textures.cpp # Minecraft.World/Blocks/NotGateTile.cpp # Minecraft.World/Blocks/PressurePlateTile.cpp # Minecraft.World/Blocks/TileEntities/PotionBrewing.cpp # Minecraft.World/Enchantments/EnchantmentHelper.cpp # Minecraft.World/Entities/HangingEntity.cpp # Minecraft.World/Entities/LeashFenceKnotEntity.cpp # Minecraft.World/Entities/LivingEntity.cpp # Minecraft.World/Entities/Mobs/Boat.cpp # Minecraft.World/Entities/Mobs/Minecart.cpp # Minecraft.World/Entities/Mobs/Witch.cpp # Minecraft.World/Entities/SyncedEntityData.cpp # Minecraft.World/Items/LeashItem.cpp # Minecraft.World/Items/PotionItem.cpp # Minecraft.World/Level/BaseMobSpawner.cpp # Minecraft.World/Level/CustomLevelSource.cpp # Minecraft.World/Level/Level.cpp # Minecraft.World/Level/Storage/DirectoryLevelStorage.cpp # Minecraft.World/Level/Storage/McRegionLevelStorage.cpp # Minecraft.World/Level/Storage/RegionFileCache.cpp # Minecraft.World/Player/Player.cpp # Minecraft.World/WorldGen/Biomes/BiomeCache.cpp # Minecraft.World/WorldGen/Features/RandomScatteredLargeFeature.cpp # Minecraft.World/WorldGen/Layers/BiomeOverrideLayer.cpp
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@@ -348,7 +348,7 @@ void GameRuleManager::writeRuleFile(DataOutputStream* dos) {
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std::unordered_map<std::wstring, ConsoleSchematicFile*>* files;
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files = getLevelGenerationOptions()->getUnfinishedSchematicFiles();
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dos->writeInt(files->size());
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for (AUTO_VAR(it, files->begin()); it != files->end(); it++) {
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for (auto it = files->begin(); it != files->end(); it++) {
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std::wstring filename = it->first;
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ConsoleSchematicFile* file = it->second;
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@@ -392,7 +392,7 @@ bool GameRuleManager::readRuleFile(
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// Read File.
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// version_number
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__int64 version = dis.readShort();
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int64_t version = dis.readShort();
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unsigned char compressionType = 0;
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if (version == 0) {
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for (int i = 0; i < 14; i++) dis.readByte(); // Read padding.
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@@ -528,7 +528,7 @@ bool GameRuleManager::readRuleFile(
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int tagId = contentDis->readInt();
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ConsoleGameRules::EGameRuleType tagVal =
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ConsoleGameRules::eGameRuleType_Invalid;
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AUTO_VAR(it, tagIdMap.find(tagId));
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auto it = tagIdMap.find(tagId);
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if (it != tagIdMap.end()) tagVal = it->second;
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GameRuleDefinition* rule = nullptr;
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@@ -601,7 +601,7 @@ void GameRuleManager::readChildren(
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int tagId = dis->readInt();
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ConsoleGameRules::EGameRuleType tagVal =
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ConsoleGameRules::eGameRuleType_Invalid;
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AUTO_VAR(it, tagIdMap->find(tagId));
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auto it = tagIdMap->find(tagId);
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if (it != tagIdMap->end()) tagVal = it->second;
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GameRuleDefinition* childRule = nullptr;
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