Merge branch 'upstream-dev' into cleanup/nullptr-replacement

# Conflicts:
#	Minecraft.Client/Network/PlayerChunkMap.cpp
#	Minecraft.Client/Network/PlayerList.cpp
#	Minecraft.Client/Network/ServerChunkCache.cpp
#	Minecraft.Client/Platform/Common/Consoles_App.cpp
#	Minecraft.Client/Platform/Common/DLC/DLCManager.cpp
#	Minecraft.Client/Platform/Common/GameRules/LevelGenerationOptions.cpp
#	Minecraft.Client/Platform/Common/GameRules/LevelRuleset.cpp
#	Minecraft.Client/Platform/Common/Tutorial/Tutorial.cpp
#	Minecraft.Client/Platform/Common/Tutorial/TutorialTask.cpp
#	Minecraft.Client/Platform/Common/UI/IUIScene_CreativeMenu.cpp
#	Minecraft.Client/Platform/Common/UI/UIComponent_Panorama.cpp
#	Minecraft.Client/Platform/Common/UI/UIController.cpp
#	Minecraft.Client/Platform/Common/UI/UIController.h
#	Minecraft.Client/Platform/Extrax64Stubs.cpp
#	Minecraft.Client/Platform/Windows64/4JLibs/inc/4J_Input.h
#	Minecraft.Client/Platform/Windows64/4JLibs/inc/4J_Storage.h
#	Minecraft.Client/Player/EntityTracker.cpp
#	Minecraft.Client/Player/ServerPlayer.cpp
#	Minecraft.Client/Rendering/EntityRenderers/PlayerRenderer.cpp
#	Minecraft.Client/Textures/Packs/DLCTexturePack.cpp
#	Minecraft.Client/Textures/Stitching/StitchedTexture.cpp
#	Minecraft.Client/Textures/Stitching/TextureMap.cpp
#	Minecraft.Client/Textures/Textures.cpp
#	Minecraft.World/Blocks/NotGateTile.cpp
#	Minecraft.World/Blocks/PressurePlateTile.cpp
#	Minecraft.World/Blocks/TileEntities/PotionBrewing.cpp
#	Minecraft.World/Enchantments/EnchantmentHelper.cpp
#	Minecraft.World/Entities/HangingEntity.cpp
#	Minecraft.World/Entities/LeashFenceKnotEntity.cpp
#	Minecraft.World/Entities/LivingEntity.cpp
#	Minecraft.World/Entities/Mobs/Boat.cpp
#	Minecraft.World/Entities/Mobs/Minecart.cpp
#	Minecraft.World/Entities/Mobs/Witch.cpp
#	Minecraft.World/Entities/SyncedEntityData.cpp
#	Minecraft.World/Items/LeashItem.cpp
#	Minecraft.World/Items/PotionItem.cpp
#	Minecraft.World/Level/BaseMobSpawner.cpp
#	Minecraft.World/Level/CustomLevelSource.cpp
#	Minecraft.World/Level/Level.cpp
#	Minecraft.World/Level/Storage/DirectoryLevelStorage.cpp
#	Minecraft.World/Level/Storage/McRegionLevelStorage.cpp
#	Minecraft.World/Level/Storage/RegionFileCache.cpp
#	Minecraft.World/Player/Player.cpp
#	Minecraft.World/WorldGen/Biomes/BiomeCache.cpp
#	Minecraft.World/WorldGen/Features/RandomScatteredLargeFeature.cpp
#	Minecraft.World/WorldGen/Layers/BiomeOverrideLayer.cpp
This commit is contained in:
MatthewBeshay
2026-03-30 16:28:40 +11:00
265 changed files with 1408 additions and 1426 deletions

View File

@@ -348,7 +348,7 @@ void GameRuleManager::writeRuleFile(DataOutputStream* dos) {
std::unordered_map<std::wstring, ConsoleSchematicFile*>* files;
files = getLevelGenerationOptions()->getUnfinishedSchematicFiles();
dos->writeInt(files->size());
for (AUTO_VAR(it, files->begin()); it != files->end(); it++) {
for (auto it = files->begin(); it != files->end(); it++) {
std::wstring filename = it->first;
ConsoleSchematicFile* file = it->second;
@@ -392,7 +392,7 @@ bool GameRuleManager::readRuleFile(
// Read File.
// version_number
__int64 version = dis.readShort();
int64_t version = dis.readShort();
unsigned char compressionType = 0;
if (version == 0) {
for (int i = 0; i < 14; i++) dis.readByte(); // Read padding.
@@ -528,7 +528,7 @@ bool GameRuleManager::readRuleFile(
int tagId = contentDis->readInt();
ConsoleGameRules::EGameRuleType tagVal =
ConsoleGameRules::eGameRuleType_Invalid;
AUTO_VAR(it, tagIdMap.find(tagId));
auto it = tagIdMap.find(tagId);
if (it != tagIdMap.end()) tagVal = it->second;
GameRuleDefinition* rule = nullptr;
@@ -601,7 +601,7 @@ void GameRuleManager::readChildren(
int tagId = dis->readInt();
ConsoleGameRules::EGameRuleType tagVal =
ConsoleGameRules::eGameRuleType_Invalid;
AUTO_VAR(it, tagIdMap->find(tagId));
auto it = tagIdMap->find(tagId);
if (it != tagIdMap->end()) tagVal = it->second;
GameRuleDefinition* childRule = nullptr;