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https://git.huckle.dev/Huckles-Minecraft-Archive/4jcraft.git
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Merge branch 'upstream-dev' into cleanup/nullptr-replacement
# Conflicts: # Minecraft.Client/Network/PlayerChunkMap.cpp # Minecraft.Client/Network/PlayerList.cpp # Minecraft.Client/Network/ServerChunkCache.cpp # Minecraft.Client/Platform/Common/Consoles_App.cpp # Minecraft.Client/Platform/Common/DLC/DLCManager.cpp # Minecraft.Client/Platform/Common/GameRules/LevelGenerationOptions.cpp # Minecraft.Client/Platform/Common/GameRules/LevelRuleset.cpp # Minecraft.Client/Platform/Common/Tutorial/Tutorial.cpp # Minecraft.Client/Platform/Common/Tutorial/TutorialTask.cpp # Minecraft.Client/Platform/Common/UI/IUIScene_CreativeMenu.cpp # Minecraft.Client/Platform/Common/UI/UIComponent_Panorama.cpp # Minecraft.Client/Platform/Common/UI/UIController.cpp # Minecraft.Client/Platform/Common/UI/UIController.h # Minecraft.Client/Platform/Extrax64Stubs.cpp # Minecraft.Client/Platform/Windows64/4JLibs/inc/4J_Input.h # Minecraft.Client/Platform/Windows64/4JLibs/inc/4J_Storage.h # Minecraft.Client/Player/EntityTracker.cpp # Minecraft.Client/Player/ServerPlayer.cpp # Minecraft.Client/Rendering/EntityRenderers/PlayerRenderer.cpp # Minecraft.Client/Textures/Packs/DLCTexturePack.cpp # Minecraft.Client/Textures/Stitching/StitchedTexture.cpp # Minecraft.Client/Textures/Stitching/TextureMap.cpp # Minecraft.Client/Textures/Textures.cpp # Minecraft.World/Blocks/NotGateTile.cpp # Minecraft.World/Blocks/PressurePlateTile.cpp # Minecraft.World/Blocks/TileEntities/PotionBrewing.cpp # Minecraft.World/Enchantments/EnchantmentHelper.cpp # Minecraft.World/Entities/HangingEntity.cpp # Minecraft.World/Entities/LeashFenceKnotEntity.cpp # Minecraft.World/Entities/LivingEntity.cpp # Minecraft.World/Entities/Mobs/Boat.cpp # Minecraft.World/Entities/Mobs/Minecart.cpp # Minecraft.World/Entities/Mobs/Witch.cpp # Minecraft.World/Entities/SyncedEntityData.cpp # Minecraft.World/Items/LeashItem.cpp # Minecraft.World/Items/PotionItem.cpp # Minecraft.World/Level/BaseMobSpawner.cpp # Minecraft.World/Level/CustomLevelSource.cpp # Minecraft.World/Level/Level.cpp # Minecraft.World/Level/Storage/DirectoryLevelStorage.cpp # Minecraft.World/Level/Storage/McRegionLevelStorage.cpp # Minecraft.World/Level/Storage/RegionFileCache.cpp # Minecraft.World/Player/Player.cpp # Minecraft.World/WorldGen/Biomes/BiomeCache.cpp # Minecraft.World/WorldGen/Features/RandomScatteredLargeFeature.cpp # Minecraft.World/WorldGen/Layers/BiomeOverrideLayer.cpp
This commit is contained in:
@@ -2,7 +2,7 @@
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#include "ProcedureCompoundTask.h"
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ProcedureCompoundTask::~ProcedureCompoundTask() {
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for (AUTO_VAR(it, m_taskSequence.begin()); it < m_taskSequence.end();
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for (auto it = m_taskSequence.begin(); it < m_taskSequence.end();
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++it) {
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delete (*it);
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}
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@@ -19,8 +19,8 @@ int ProcedureCompoundTask::getDescriptionId() {
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// Return the id of the first task not completed
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int descriptionId = -1;
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AUTO_VAR(itEnd, m_taskSequence.end());
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for (AUTO_VAR(it, m_taskSequence.begin()); it < itEnd; ++it) {
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auto itEnd = m_taskSequence.end();
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for (auto it = m_taskSequence.begin(); it < itEnd; ++it) {
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TutorialTask* task = *it;
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if (!task->isCompleted()) {
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task->setAsCurrentTask(true);
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@@ -40,8 +40,8 @@ int ProcedureCompoundTask::getPromptId() {
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// Return the id of the first task not completed
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int promptId = -1;
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AUTO_VAR(itEnd, m_taskSequence.end());
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for (AUTO_VAR(it, m_taskSequence.begin()); it < itEnd; ++it) {
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auto itEnd = m_taskSequence.end();
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for (auto it = m_taskSequence.begin(); it < itEnd; ++it) {
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TutorialTask* task = *it;
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if (!task->isCompleted()) {
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promptId = task->getPromptId();
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@@ -56,8 +56,8 @@ bool ProcedureCompoundTask::isCompleted() {
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bool allCompleted = true;
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bool isCurrentTask = true;
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AUTO_VAR(itEnd, m_taskSequence.end());
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for (AUTO_VAR(it, m_taskSequence.begin()); it < itEnd; ++it) {
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auto itEnd = m_taskSequence.end();
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for (auto it = m_taskSequence.begin(); it < itEnd; ++it) {
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TutorialTask* task = *it;
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if (allCompleted && isCurrentTask) {
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@@ -80,7 +80,7 @@ bool ProcedureCompoundTask::isCompleted() {
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if (allCompleted) {
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// Disable all constraints
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itEnd = m_taskSequence.end();
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for (AUTO_VAR(it, m_taskSequence.begin()); it < itEnd; ++it) {
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for (auto it = m_taskSequence.begin(); it < itEnd; ++it) {
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TutorialTask* task = *it;
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task->enableConstraints(false);
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}
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@@ -90,16 +90,16 @@ bool ProcedureCompoundTask::isCompleted() {
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}
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void ProcedureCompoundTask::onCrafted(std::shared_ptr<ItemInstance> item) {
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AUTO_VAR(itEnd, m_taskSequence.end());
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for (AUTO_VAR(it, m_taskSequence.begin()); it < itEnd; ++it) {
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auto itEnd = m_taskSequence.end();
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for (auto it = m_taskSequence.begin(); it < itEnd; ++it) {
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TutorialTask* task = *it;
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task->onCrafted(item);
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}
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}
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void ProcedureCompoundTask::handleUIInput(int iAction) {
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AUTO_VAR(itEnd, m_taskSequence.end());
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for (AUTO_VAR(it, m_taskSequence.begin()); it < itEnd; ++it) {
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auto itEnd = m_taskSequence.end();
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for (auto it = m_taskSequence.begin(); it < itEnd; ++it) {
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TutorialTask* task = *it;
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task->handleUIInput(iAction);
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}
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@@ -107,8 +107,8 @@ void ProcedureCompoundTask::handleUIInput(int iAction) {
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void ProcedureCompoundTask::setAsCurrentTask(bool active /*= true*/) {
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bool allCompleted = true;
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AUTO_VAR(itEnd, m_taskSequence.end());
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for (AUTO_VAR(it, m_taskSequence.begin()); it < itEnd; ++it) {
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auto itEnd = m_taskSequence.end();
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for (auto it = m_taskSequence.begin(); it < itEnd; ++it) {
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TutorialTask* task = *it;
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if (allCompleted && !task->isCompleted()) {
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task->setAsCurrentTask(true);
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@@ -123,8 +123,8 @@ bool ProcedureCompoundTask::ShowMinimumTime() {
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if (bIsCompleted) return false;
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bool showMinimumTime = false;
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AUTO_VAR(itEnd, m_taskSequence.end());
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for (AUTO_VAR(it, m_taskSequence.begin()); it < itEnd; ++it) {
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auto itEnd = m_taskSequence.end();
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for (auto it = m_taskSequence.begin(); it < itEnd; ++it) {
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TutorialTask* task = *it;
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if (!task->isCompleted()) {
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showMinimumTime = task->ShowMinimumTime();
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@@ -138,8 +138,8 @@ bool ProcedureCompoundTask::hasBeenActivated() {
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if (bIsCompleted) return true;
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bool hasBeenActivated = false;
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AUTO_VAR(itEnd, m_taskSequence.end());
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for (AUTO_VAR(it, m_taskSequence.begin()); it < itEnd; ++it) {
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auto itEnd = m_taskSequence.end();
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for (auto it = m_taskSequence.begin(); it < itEnd; ++it) {
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TutorialTask* task = *it;
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if (!task->isCompleted()) {
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hasBeenActivated = task->hasBeenActivated();
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@@ -150,8 +150,8 @@ bool ProcedureCompoundTask::hasBeenActivated() {
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}
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void ProcedureCompoundTask::setShownForMinimumTime() {
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AUTO_VAR(itEnd, m_taskSequence.end());
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for (AUTO_VAR(it, m_taskSequence.begin()); it < itEnd; ++it) {
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auto itEnd = m_taskSequence.end();
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for (auto it = m_taskSequence.begin(); it < itEnd; ++it) {
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TutorialTask* task = *it;
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if (!task->isCompleted()) {
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task->setShownForMinimumTime();
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@@ -164,8 +164,8 @@ bool ProcedureCompoundTask::AllowFade() {
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if (bIsCompleted) return true;
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bool allowFade = true;
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AUTO_VAR(itEnd, m_taskSequence.end());
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for (AUTO_VAR(it, m_taskSequence.begin()); it < itEnd; ++it) {
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auto itEnd = m_taskSequence.end();
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for (auto it = m_taskSequence.begin(); it < itEnd; ++it) {
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TutorialTask* task = *it;
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if (!task->isCompleted()) {
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allowFade = task->AllowFade();
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@@ -178,8 +178,8 @@ bool ProcedureCompoundTask::AllowFade() {
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void ProcedureCompoundTask::useItemOn(Level* level,
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std::shared_ptr<ItemInstance> item, int x,
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int y, int z, bool bTestUseOnly) {
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AUTO_VAR(itEnd, m_taskSequence.end());
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for (AUTO_VAR(it, m_taskSequence.begin()); it < itEnd; ++it) {
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auto itEnd = m_taskSequence.end();
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for (auto it = m_taskSequence.begin(); it < itEnd; ++it) {
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TutorialTask* task = *it;
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task->useItemOn(level, item, x, y, z, bTestUseOnly);
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}
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@@ -187,8 +187,8 @@ void ProcedureCompoundTask::useItemOn(Level* level,
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void ProcedureCompoundTask::useItem(std::shared_ptr<ItemInstance> item,
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bool bTestUseOnly) {
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AUTO_VAR(itEnd, m_taskSequence.end());
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for (AUTO_VAR(it, m_taskSequence.begin()); it < itEnd; ++it) {
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auto itEnd = m_taskSequence.end();
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for (auto it = m_taskSequence.begin(); it < itEnd; ++it) {
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TutorialTask* task = *it;
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task->useItem(item, bTestUseOnly);
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}
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@@ -197,16 +197,16 @@ void ProcedureCompoundTask::useItem(std::shared_ptr<ItemInstance> item,
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void ProcedureCompoundTask::onTake(std::shared_ptr<ItemInstance> item,
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unsigned int invItemCountAnyAux,
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unsigned int invItemCountThisAux) {
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AUTO_VAR(itEnd, m_taskSequence.end());
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for (AUTO_VAR(it, m_taskSequence.begin()); it < itEnd; ++it) {
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auto itEnd = m_taskSequence.end();
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for (auto it = m_taskSequence.begin(); it < itEnd; ++it) {
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TutorialTask* task = *it;
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task->onTake(item, invItemCountAnyAux, invItemCountThisAux);
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}
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}
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void ProcedureCompoundTask::onStateChange(eTutorial_State newState) {
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AUTO_VAR(itEnd, m_taskSequence.end());
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for (AUTO_VAR(it, m_taskSequence.begin()); it < itEnd; ++it) {
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auto itEnd = m_taskSequence.end();
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for (auto it = m_taskSequence.begin(); it < itEnd; ++it) {
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TutorialTask* task = *it;
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task->onStateChange(newState);
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}
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