Merge branch 'upstream-dev' into cleanup/nullptr-replacement

# Conflicts:
#	Minecraft.Client/Network/PlayerChunkMap.cpp
#	Minecraft.Client/Network/PlayerList.cpp
#	Minecraft.Client/Network/ServerChunkCache.cpp
#	Minecraft.Client/Platform/Common/Consoles_App.cpp
#	Minecraft.Client/Platform/Common/DLC/DLCManager.cpp
#	Minecraft.Client/Platform/Common/GameRules/LevelGenerationOptions.cpp
#	Minecraft.Client/Platform/Common/GameRules/LevelRuleset.cpp
#	Minecraft.Client/Platform/Common/Tutorial/Tutorial.cpp
#	Minecraft.Client/Platform/Common/Tutorial/TutorialTask.cpp
#	Minecraft.Client/Platform/Common/UI/IUIScene_CreativeMenu.cpp
#	Minecraft.Client/Platform/Common/UI/UIComponent_Panorama.cpp
#	Minecraft.Client/Platform/Common/UI/UIController.cpp
#	Minecraft.Client/Platform/Common/UI/UIController.h
#	Minecraft.Client/Platform/Extrax64Stubs.cpp
#	Minecraft.Client/Platform/Windows64/4JLibs/inc/4J_Input.h
#	Minecraft.Client/Platform/Windows64/4JLibs/inc/4J_Storage.h
#	Minecraft.Client/Player/EntityTracker.cpp
#	Minecraft.Client/Player/ServerPlayer.cpp
#	Minecraft.Client/Rendering/EntityRenderers/PlayerRenderer.cpp
#	Minecraft.Client/Textures/Packs/DLCTexturePack.cpp
#	Minecraft.Client/Textures/Stitching/StitchedTexture.cpp
#	Minecraft.Client/Textures/Stitching/TextureMap.cpp
#	Minecraft.Client/Textures/Textures.cpp
#	Minecraft.World/Blocks/NotGateTile.cpp
#	Minecraft.World/Blocks/PressurePlateTile.cpp
#	Minecraft.World/Blocks/TileEntities/PotionBrewing.cpp
#	Minecraft.World/Enchantments/EnchantmentHelper.cpp
#	Minecraft.World/Entities/HangingEntity.cpp
#	Minecraft.World/Entities/LeashFenceKnotEntity.cpp
#	Minecraft.World/Entities/LivingEntity.cpp
#	Minecraft.World/Entities/Mobs/Boat.cpp
#	Minecraft.World/Entities/Mobs/Minecart.cpp
#	Minecraft.World/Entities/Mobs/Witch.cpp
#	Minecraft.World/Entities/SyncedEntityData.cpp
#	Minecraft.World/Items/LeashItem.cpp
#	Minecraft.World/Items/PotionItem.cpp
#	Minecraft.World/Level/BaseMobSpawner.cpp
#	Minecraft.World/Level/CustomLevelSource.cpp
#	Minecraft.World/Level/Level.cpp
#	Minecraft.World/Level/Storage/DirectoryLevelStorage.cpp
#	Minecraft.World/Level/Storage/McRegionLevelStorage.cpp
#	Minecraft.World/Level/Storage/RegionFileCache.cpp
#	Minecraft.World/Player/Player.cpp
#	Minecraft.World/WorldGen/Biomes/BiomeCache.cpp
#	Minecraft.World/WorldGen/Features/RandomScatteredLargeFeature.cpp
#	Minecraft.World/WorldGen/Layers/BiomeOverrideLayer.cpp
This commit is contained in:
MatthewBeshay
2026-03-30 16:28:40 +11:00
265 changed files with 1408 additions and 1426 deletions

View File

@@ -2,7 +2,7 @@
#include "ProcedureCompoundTask.h"
ProcedureCompoundTask::~ProcedureCompoundTask() {
for (AUTO_VAR(it, m_taskSequence.begin()); it < m_taskSequence.end();
for (auto it = m_taskSequence.begin(); it < m_taskSequence.end();
++it) {
delete (*it);
}
@@ -19,8 +19,8 @@ int ProcedureCompoundTask::getDescriptionId() {
// Return the id of the first task not completed
int descriptionId = -1;
AUTO_VAR(itEnd, m_taskSequence.end());
for (AUTO_VAR(it, m_taskSequence.begin()); it < itEnd; ++it) {
auto itEnd = m_taskSequence.end();
for (auto it = m_taskSequence.begin(); it < itEnd; ++it) {
TutorialTask* task = *it;
if (!task->isCompleted()) {
task->setAsCurrentTask(true);
@@ -40,8 +40,8 @@ int ProcedureCompoundTask::getPromptId() {
// Return the id of the first task not completed
int promptId = -1;
AUTO_VAR(itEnd, m_taskSequence.end());
for (AUTO_VAR(it, m_taskSequence.begin()); it < itEnd; ++it) {
auto itEnd = m_taskSequence.end();
for (auto it = m_taskSequence.begin(); it < itEnd; ++it) {
TutorialTask* task = *it;
if (!task->isCompleted()) {
promptId = task->getPromptId();
@@ -56,8 +56,8 @@ bool ProcedureCompoundTask::isCompleted() {
bool allCompleted = true;
bool isCurrentTask = true;
AUTO_VAR(itEnd, m_taskSequence.end());
for (AUTO_VAR(it, m_taskSequence.begin()); it < itEnd; ++it) {
auto itEnd = m_taskSequence.end();
for (auto it = m_taskSequence.begin(); it < itEnd; ++it) {
TutorialTask* task = *it;
if (allCompleted && isCurrentTask) {
@@ -80,7 +80,7 @@ bool ProcedureCompoundTask::isCompleted() {
if (allCompleted) {
// Disable all constraints
itEnd = m_taskSequence.end();
for (AUTO_VAR(it, m_taskSequence.begin()); it < itEnd; ++it) {
for (auto it = m_taskSequence.begin(); it < itEnd; ++it) {
TutorialTask* task = *it;
task->enableConstraints(false);
}
@@ -90,16 +90,16 @@ bool ProcedureCompoundTask::isCompleted() {
}
void ProcedureCompoundTask::onCrafted(std::shared_ptr<ItemInstance> item) {
AUTO_VAR(itEnd, m_taskSequence.end());
for (AUTO_VAR(it, m_taskSequence.begin()); it < itEnd; ++it) {
auto itEnd = m_taskSequence.end();
for (auto it = m_taskSequence.begin(); it < itEnd; ++it) {
TutorialTask* task = *it;
task->onCrafted(item);
}
}
void ProcedureCompoundTask::handleUIInput(int iAction) {
AUTO_VAR(itEnd, m_taskSequence.end());
for (AUTO_VAR(it, m_taskSequence.begin()); it < itEnd; ++it) {
auto itEnd = m_taskSequence.end();
for (auto it = m_taskSequence.begin(); it < itEnd; ++it) {
TutorialTask* task = *it;
task->handleUIInput(iAction);
}
@@ -107,8 +107,8 @@ void ProcedureCompoundTask::handleUIInput(int iAction) {
void ProcedureCompoundTask::setAsCurrentTask(bool active /*= true*/) {
bool allCompleted = true;
AUTO_VAR(itEnd, m_taskSequence.end());
for (AUTO_VAR(it, m_taskSequence.begin()); it < itEnd; ++it) {
auto itEnd = m_taskSequence.end();
for (auto it = m_taskSequence.begin(); it < itEnd; ++it) {
TutorialTask* task = *it;
if (allCompleted && !task->isCompleted()) {
task->setAsCurrentTask(true);
@@ -123,8 +123,8 @@ bool ProcedureCompoundTask::ShowMinimumTime() {
if (bIsCompleted) return false;
bool showMinimumTime = false;
AUTO_VAR(itEnd, m_taskSequence.end());
for (AUTO_VAR(it, m_taskSequence.begin()); it < itEnd; ++it) {
auto itEnd = m_taskSequence.end();
for (auto it = m_taskSequence.begin(); it < itEnd; ++it) {
TutorialTask* task = *it;
if (!task->isCompleted()) {
showMinimumTime = task->ShowMinimumTime();
@@ -138,8 +138,8 @@ bool ProcedureCompoundTask::hasBeenActivated() {
if (bIsCompleted) return true;
bool hasBeenActivated = false;
AUTO_VAR(itEnd, m_taskSequence.end());
for (AUTO_VAR(it, m_taskSequence.begin()); it < itEnd; ++it) {
auto itEnd = m_taskSequence.end();
for (auto it = m_taskSequence.begin(); it < itEnd; ++it) {
TutorialTask* task = *it;
if (!task->isCompleted()) {
hasBeenActivated = task->hasBeenActivated();
@@ -150,8 +150,8 @@ bool ProcedureCompoundTask::hasBeenActivated() {
}
void ProcedureCompoundTask::setShownForMinimumTime() {
AUTO_VAR(itEnd, m_taskSequence.end());
for (AUTO_VAR(it, m_taskSequence.begin()); it < itEnd; ++it) {
auto itEnd = m_taskSequence.end();
for (auto it = m_taskSequence.begin(); it < itEnd; ++it) {
TutorialTask* task = *it;
if (!task->isCompleted()) {
task->setShownForMinimumTime();
@@ -164,8 +164,8 @@ bool ProcedureCompoundTask::AllowFade() {
if (bIsCompleted) return true;
bool allowFade = true;
AUTO_VAR(itEnd, m_taskSequence.end());
for (AUTO_VAR(it, m_taskSequence.begin()); it < itEnd; ++it) {
auto itEnd = m_taskSequence.end();
for (auto it = m_taskSequence.begin(); it < itEnd; ++it) {
TutorialTask* task = *it;
if (!task->isCompleted()) {
allowFade = task->AllowFade();
@@ -178,8 +178,8 @@ bool ProcedureCompoundTask::AllowFade() {
void ProcedureCompoundTask::useItemOn(Level* level,
std::shared_ptr<ItemInstance> item, int x,
int y, int z, bool bTestUseOnly) {
AUTO_VAR(itEnd, m_taskSequence.end());
for (AUTO_VAR(it, m_taskSequence.begin()); it < itEnd; ++it) {
auto itEnd = m_taskSequence.end();
for (auto it = m_taskSequence.begin(); it < itEnd; ++it) {
TutorialTask* task = *it;
task->useItemOn(level, item, x, y, z, bTestUseOnly);
}
@@ -187,8 +187,8 @@ void ProcedureCompoundTask::useItemOn(Level* level,
void ProcedureCompoundTask::useItem(std::shared_ptr<ItemInstance> item,
bool bTestUseOnly) {
AUTO_VAR(itEnd, m_taskSequence.end());
for (AUTO_VAR(it, m_taskSequence.begin()); it < itEnd; ++it) {
auto itEnd = m_taskSequence.end();
for (auto it = m_taskSequence.begin(); it < itEnd; ++it) {
TutorialTask* task = *it;
task->useItem(item, bTestUseOnly);
}
@@ -197,16 +197,16 @@ void ProcedureCompoundTask::useItem(std::shared_ptr<ItemInstance> item,
void ProcedureCompoundTask::onTake(std::shared_ptr<ItemInstance> item,
unsigned int invItemCountAnyAux,
unsigned int invItemCountThisAux) {
AUTO_VAR(itEnd, m_taskSequence.end());
for (AUTO_VAR(it, m_taskSequence.begin()); it < itEnd; ++it) {
auto itEnd = m_taskSequence.end();
for (auto it = m_taskSequence.begin(); it < itEnd; ++it) {
TutorialTask* task = *it;
task->onTake(item, invItemCountAnyAux, invItemCountThisAux);
}
}
void ProcedureCompoundTask::onStateChange(eTutorial_State newState) {
AUTO_VAR(itEnd, m_taskSequence.end());
for (AUTO_VAR(it, m_taskSequence.begin()); it < itEnd; ++it) {
auto itEnd = m_taskSequence.end();
for (auto it = m_taskSequence.begin(); it < itEnd; ++it) {
TutorialTask* task = *it;
task->onStateChange(newState);
}