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Merge branch 'upstream-dev' into cleanup/nullptr-replacement
# Conflicts: # Minecraft.Client/Network/PlayerChunkMap.cpp # Minecraft.Client/Network/PlayerList.cpp # Minecraft.Client/Network/ServerChunkCache.cpp # Minecraft.Client/Platform/Common/Consoles_App.cpp # Minecraft.Client/Platform/Common/DLC/DLCManager.cpp # Minecraft.Client/Platform/Common/GameRules/LevelGenerationOptions.cpp # Minecraft.Client/Platform/Common/GameRules/LevelRuleset.cpp # Minecraft.Client/Platform/Common/Tutorial/Tutorial.cpp # Minecraft.Client/Platform/Common/Tutorial/TutorialTask.cpp # Minecraft.Client/Platform/Common/UI/IUIScene_CreativeMenu.cpp # Minecraft.Client/Platform/Common/UI/UIComponent_Panorama.cpp # Minecraft.Client/Platform/Common/UI/UIController.cpp # Minecraft.Client/Platform/Common/UI/UIController.h # Minecraft.Client/Platform/Extrax64Stubs.cpp # Minecraft.Client/Platform/Windows64/4JLibs/inc/4J_Input.h # Minecraft.Client/Platform/Windows64/4JLibs/inc/4J_Storage.h # Minecraft.Client/Player/EntityTracker.cpp # Minecraft.Client/Player/ServerPlayer.cpp # Minecraft.Client/Rendering/EntityRenderers/PlayerRenderer.cpp # Minecraft.Client/Textures/Packs/DLCTexturePack.cpp # Minecraft.Client/Textures/Stitching/StitchedTexture.cpp # Minecraft.Client/Textures/Stitching/TextureMap.cpp # Minecraft.Client/Textures/Textures.cpp # Minecraft.World/Blocks/NotGateTile.cpp # Minecraft.World/Blocks/PressurePlateTile.cpp # Minecraft.World/Blocks/TileEntities/PotionBrewing.cpp # Minecraft.World/Enchantments/EnchantmentHelper.cpp # Minecraft.World/Entities/HangingEntity.cpp # Minecraft.World/Entities/LeashFenceKnotEntity.cpp # Minecraft.World/Entities/LivingEntity.cpp # Minecraft.World/Entities/Mobs/Boat.cpp # Minecraft.World/Entities/Mobs/Minecart.cpp # Minecraft.World/Entities/Mobs/Witch.cpp # Minecraft.World/Entities/SyncedEntityData.cpp # Minecraft.World/Items/LeashItem.cpp # Minecraft.World/Items/PotionItem.cpp # Minecraft.World/Level/BaseMobSpawner.cpp # Minecraft.World/Level/CustomLevelSource.cpp # Minecraft.World/Level/Level.cpp # Minecraft.World/Level/Storage/DirectoryLevelStorage.cpp # Minecraft.World/Level/Storage/McRegionLevelStorage.cpp # Minecraft.World/Level/Storage/RegionFileCache.cpp # Minecraft.World/Player/Player.cpp # Minecraft.World/WorldGen/Biomes/BiomeCache.cpp # Minecraft.World/WorldGen/Features/RandomScatteredLargeFeature.cpp # Minecraft.World/WorldGen/Layers/BiomeOverrideLayer.cpp
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@@ -993,7 +993,7 @@ void Textures::removeHttpTexture(const std::wstring& url) {
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int Textures::loadMemTexture(const std::wstring& url,
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const std::wstring& backup) {
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MemTexture* texture = nullptr;
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AUTO_VAR(it, memTextures.find(url));
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auto it = memTextures.find(url);
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if (it != memTextures.end()) {
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texture = (*it).second;
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}
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@@ -1030,7 +1030,7 @@ int Textures::loadMemTexture(const std::wstring& url,
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int Textures::loadMemTexture(const std::wstring& url, int backup) {
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MemTexture* texture = nullptr;
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AUTO_VAR(it, memTextures.find(url));
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auto it = memTextures.find(url);
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if (it != memTextures.end()) {
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texture = (*it).second;
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}
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@@ -1067,7 +1067,7 @@ int Textures::loadMemTexture(const std::wstring& url, int backup) {
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MemTexture* Textures::addMemTexture(const std::wstring& name,
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MemTextureProcessor* processor) {
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MemTexture* texture = nullptr;
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AUTO_VAR(it, memTextures.find(name));
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auto it = memTextures.find(name);
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if (it != memTextures.end()) {
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texture = (*it).second;
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}
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@@ -1107,7 +1107,7 @@ MemTexture* Textures::addMemTexture(const std::wstring& name,
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void Textures::removeMemTexture(const std::wstring& url) {
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MemTexture* texture = nullptr;
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AUTO_VAR(it, memTextures.find(url));
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auto it = memTextures.find(url);
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if (it != memTextures.end()) {
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texture = (*it).second;
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@@ -1153,7 +1153,7 @@ void Textures::tick(
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// 4J - go over all the memory textures once per frame, and free any that
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// haven't been used for a while. Ones that are being used will have their
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// ticksSinceLastUse reset in Textures::loadMemTexture.
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for (AUTO_VAR(it, memTextures.begin()); it != memTextures.end();) {
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for (auto it = memTextures.begin(); it != memTextures.end();) {
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MemTexture* tex = it->second;
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if (tex &&
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