Merge branch 'upstream-dev' into cleanup/nullptr-replacement

# Conflicts:
#	Minecraft.Client/Network/PlayerChunkMap.cpp
#	Minecraft.Client/Network/PlayerList.cpp
#	Minecraft.Client/Network/ServerChunkCache.cpp
#	Minecraft.Client/Platform/Common/Consoles_App.cpp
#	Minecraft.Client/Platform/Common/DLC/DLCManager.cpp
#	Minecraft.Client/Platform/Common/GameRules/LevelGenerationOptions.cpp
#	Minecraft.Client/Platform/Common/GameRules/LevelRuleset.cpp
#	Minecraft.Client/Platform/Common/Tutorial/Tutorial.cpp
#	Minecraft.Client/Platform/Common/Tutorial/TutorialTask.cpp
#	Minecraft.Client/Platform/Common/UI/IUIScene_CreativeMenu.cpp
#	Minecraft.Client/Platform/Common/UI/UIComponent_Panorama.cpp
#	Minecraft.Client/Platform/Common/UI/UIController.cpp
#	Minecraft.Client/Platform/Common/UI/UIController.h
#	Minecraft.Client/Platform/Extrax64Stubs.cpp
#	Minecraft.Client/Platform/Windows64/4JLibs/inc/4J_Input.h
#	Minecraft.Client/Platform/Windows64/4JLibs/inc/4J_Storage.h
#	Minecraft.Client/Player/EntityTracker.cpp
#	Minecraft.Client/Player/ServerPlayer.cpp
#	Minecraft.Client/Rendering/EntityRenderers/PlayerRenderer.cpp
#	Minecraft.Client/Textures/Packs/DLCTexturePack.cpp
#	Minecraft.Client/Textures/Stitching/StitchedTexture.cpp
#	Minecraft.Client/Textures/Stitching/TextureMap.cpp
#	Minecraft.Client/Textures/Textures.cpp
#	Minecraft.World/Blocks/NotGateTile.cpp
#	Minecraft.World/Blocks/PressurePlateTile.cpp
#	Minecraft.World/Blocks/TileEntities/PotionBrewing.cpp
#	Minecraft.World/Enchantments/EnchantmentHelper.cpp
#	Minecraft.World/Entities/HangingEntity.cpp
#	Minecraft.World/Entities/LeashFenceKnotEntity.cpp
#	Minecraft.World/Entities/LivingEntity.cpp
#	Minecraft.World/Entities/Mobs/Boat.cpp
#	Minecraft.World/Entities/Mobs/Minecart.cpp
#	Minecraft.World/Entities/Mobs/Witch.cpp
#	Minecraft.World/Entities/SyncedEntityData.cpp
#	Minecraft.World/Items/LeashItem.cpp
#	Minecraft.World/Items/PotionItem.cpp
#	Minecraft.World/Level/BaseMobSpawner.cpp
#	Minecraft.World/Level/CustomLevelSource.cpp
#	Minecraft.World/Level/Level.cpp
#	Minecraft.World/Level/Storage/DirectoryLevelStorage.cpp
#	Minecraft.World/Level/Storage/McRegionLevelStorage.cpp
#	Minecraft.World/Level/Storage/RegionFileCache.cpp
#	Minecraft.World/Player/Player.cpp
#	Minecraft.World/WorldGen/Biomes/BiomeCache.cpp
#	Minecraft.World/WorldGen/Features/RandomScatteredLargeFeature.cpp
#	Minecraft.World/WorldGen/Layers/BiomeOverrideLayer.cpp
This commit is contained in:
MatthewBeshay
2026-03-30 16:28:40 +11:00
265 changed files with 1408 additions and 1426 deletions

View File

@@ -117,8 +117,8 @@ BaseRailTile::Rail* BaseRailTile::Rail::getRail(TilePos* p) {
bool BaseRailTile::Rail::connectsTo(Rail* rail) {
if (m_bValidRail) {
AUTO_VAR(itEnd, connections.end());
for (AUTO_VAR(it, connections.begin()); it != itEnd; it++) {
auto itEnd = connections.end();
for (auto it = connections.begin(); it != itEnd; it++) {
TilePos* p = *it; // connections[i];
if (p->x == rail->x && p->z == rail->z) {
return true;
@@ -130,8 +130,8 @@ bool BaseRailTile::Rail::connectsTo(Rail* rail) {
bool BaseRailTile::Rail::hasConnection(int x, int y, int z) {
if (m_bValidRail) {
AUTO_VAR(itEnd, connections.end());
for (AUTO_VAR(it, connections.begin()); it != itEnd; it++) {
auto itEnd = connections.end();
for (auto it = connections.begin(); it != itEnd; it++) {
TilePos* p = *it; // connections[i];
if (p->x == x && p->z == z) {
return true;
@@ -278,8 +278,8 @@ void BaseRailTile::Rail::place(bool hasSignal, bool first) {
if (first || level->getData(x, y, z) != data) {
level->setData(x, y, z, data, Tile::UPDATE_ALL);
AUTO_VAR(itEnd, connections.end());
for (AUTO_VAR(it, connections.begin()); it != itEnd; it++) {
auto itEnd = connections.end();
for (auto it = connections.begin(); it != itEnd; it++) {
Rail* neighbor = getRail(*it);
if (neighbor == nullptr) continue;
neighbor->removeSoftConnections();