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Merge branch 'upstream-dev' into cleanup/nullptr-replacement
# Conflicts: # Minecraft.Client/Network/PlayerChunkMap.cpp # Minecraft.Client/Network/PlayerList.cpp # Minecraft.Client/Network/ServerChunkCache.cpp # Minecraft.Client/Platform/Common/Consoles_App.cpp # Minecraft.Client/Platform/Common/DLC/DLCManager.cpp # Minecraft.Client/Platform/Common/GameRules/LevelGenerationOptions.cpp # Minecraft.Client/Platform/Common/GameRules/LevelRuleset.cpp # Minecraft.Client/Platform/Common/Tutorial/Tutorial.cpp # Minecraft.Client/Platform/Common/Tutorial/TutorialTask.cpp # Minecraft.Client/Platform/Common/UI/IUIScene_CreativeMenu.cpp # Minecraft.Client/Platform/Common/UI/UIComponent_Panorama.cpp # Minecraft.Client/Platform/Common/UI/UIController.cpp # Minecraft.Client/Platform/Common/UI/UIController.h # Minecraft.Client/Platform/Extrax64Stubs.cpp # Minecraft.Client/Platform/Windows64/4JLibs/inc/4J_Input.h # Minecraft.Client/Platform/Windows64/4JLibs/inc/4J_Storage.h # Minecraft.Client/Player/EntityTracker.cpp # Minecraft.Client/Player/ServerPlayer.cpp # Minecraft.Client/Rendering/EntityRenderers/PlayerRenderer.cpp # Minecraft.Client/Textures/Packs/DLCTexturePack.cpp # Minecraft.Client/Textures/Stitching/StitchedTexture.cpp # Minecraft.Client/Textures/Stitching/TextureMap.cpp # Minecraft.Client/Textures/Textures.cpp # Minecraft.World/Blocks/NotGateTile.cpp # Minecraft.World/Blocks/PressurePlateTile.cpp # Minecraft.World/Blocks/TileEntities/PotionBrewing.cpp # Minecraft.World/Enchantments/EnchantmentHelper.cpp # Minecraft.World/Entities/HangingEntity.cpp # Minecraft.World/Entities/LeashFenceKnotEntity.cpp # Minecraft.World/Entities/LivingEntity.cpp # Minecraft.World/Entities/Mobs/Boat.cpp # Minecraft.World/Entities/Mobs/Minecart.cpp # Minecraft.World/Entities/Mobs/Witch.cpp # Minecraft.World/Entities/SyncedEntityData.cpp # Minecraft.World/Items/LeashItem.cpp # Minecraft.World/Items/PotionItem.cpp # Minecraft.World/Level/BaseMobSpawner.cpp # Minecraft.World/Level/CustomLevelSource.cpp # Minecraft.World/Level/Level.cpp # Minecraft.World/Level/Storage/DirectoryLevelStorage.cpp # Minecraft.World/Level/Storage/McRegionLevelStorage.cpp # Minecraft.World/Level/Storage/RegionFileCache.cpp # Minecraft.World/Player/Player.cpp # Minecraft.World/WorldGen/Biomes/BiomeCache.cpp # Minecraft.World/WorldGen/Features/RandomScatteredLargeFeature.cpp # Minecraft.World/WorldGen/Layers/BiomeOverrideLayer.cpp
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@@ -110,8 +110,8 @@ std::vector<CompoundTag*>* NbtSlotFile::readAll(int slot) {
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std::vector<int>* fileSlots = fileSlotMap[slot];
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int skipped = 0;
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AUTO_VAR(itEnd, fileSlots->end());
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for (AUTO_VAR(it, fileSlots->begin()); it != itEnd; it++) {
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auto itEnd = fileSlots->end();
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for (auto it = fileSlots->begin(); it != itEnd; it++) {
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int c = *it; // fileSlots->at(i);
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int pos = 0;
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@@ -179,8 +179,8 @@ void NbtSlotFile::replaceSlot(int slot, std::vector<CompoundTag*>* tags) {
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toReplace = fileSlotMap[slot];
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fileSlotMap[slot] = new std::vector<int>();
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AUTO_VAR(itEndTags, tags->end());
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for (AUTO_VAR(it, tags->begin()); it != itEndTags; it++) {
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auto itEndTags = tags->end();
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for (auto it = tags->begin(); it != itEndTags; it++) {
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CompoundTag* tag = *it; // tags->at(i);
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byteArray compressed = NbtIo::compress(tag);
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if (compressed.length > largest) {
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@@ -235,8 +235,8 @@ void NbtSlotFile::replaceSlot(int slot, std::vector<CompoundTag*>* tags) {
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delete[] compressed.data;
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}
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AUTO_VAR(itEndToRep, toReplace->end());
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for (AUTO_VAR(it, toReplace->begin()); it != itEndToRep; it++) {
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auto itEndToRep = toReplace->end();
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for (auto it = toReplace->begin(); it != itEndToRep; it++) {
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int c = *it; // toReplace->at(i);
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freeFileSlots.push_back(c);
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