Remove WinAPI ints from network and save helpers

This commit is contained in:
notmatthewbeshay
2026-03-14 06:52:03 +11:00
parent 9abfbb0c67
commit a2ddb7c2f0
9 changed files with 17 additions and 15 deletions

View File

@@ -940,7 +940,7 @@ int CScene_LoadGameSettings::DeviceRemovedDialogReturned(void *pParam,int iPad,C
// 4J Stu - Shared functionality that is the same whether we needed a quadrant sign-in or not
void CScene_LoadGameSettings::StartGameFromSave(CScene_LoadGameSettings* pClass, DWORD dwLocalUsersMask)
{
INT saveOrCheckpointId = 0;
int saveOrCheckpointId = 0;
bool validSave = StorageManager.GetSaveUniqueNumber(&saveOrCheckpointId);
TelemetryManager->RecordLevelResume(pClass->m_iPad, eSen_FriendOrMatch_Playing_With_Invited_Friends, eSen_CompeteOrCoop_Coop_and_Competitive, app.GetGameSettings(pClass->m_iPad,eGameSetting_Difficulty), app.GetLocalPlayerCount(), g_NetworkManager.GetOnlinePlayerCount(), saveOrCheckpointId);