exclude unused GameMode implementations, format Platform/Common/Tutorial

This commit is contained in:
Tropical
2026-03-22 02:11:47 -05:00
parent 3fa28df4da
commit a30330f1d0
64 changed files with 5917 additions and 4813 deletions

View File

@@ -7,15 +7,15 @@
#define FULL_TUTORIAL_PROGRESS_USE_FURNACE 8
#define EXTENDED_TUTORIAL_PROGRESS_USE_BREWING_STAND 16
class FullTutorial : public Tutorial
{
class FullTutorial : public Tutorial {
private:
bool m_isTrial;
char m_progressFlags;
bool m_completedStates[e_Tutorial_State_Max];
public:
FullTutorial(int iPad, bool isTrial = false);
bool m_isTrial;
char m_progressFlags;
bool m_completedStates[e_Tutorial_State_Max];
virtual bool isStateCompleted( eTutorial_State state );
virtual void setStateCompleted( eTutorial_State state );
public:
FullTutorial(int iPad, bool isTrial = false);
virtual bool isStateCompleted(eTutorial_State state);
virtual void setStateCompleted(eTutorial_State state);
};