exclude unused GameMode implementations, format Platform/Common/Tutorial

This commit is contained in:
Tropical
2026-03-22 02:11:47 -05:00
parent 3fa28df4da
commit a30330f1d0
64 changed files with 5917 additions and 4813 deletions

View File

@@ -2,25 +2,19 @@
#include "Tutorial.h"
#include "FullTutorialActiveTask.h"
FullTutorialActiveTask::FullTutorialActiveTask(Tutorial *tutorial, eTutorial_CompletionAction completeAction /*= e_Tutorial_Completion_None*/)
: TutorialTask( tutorial, -1, false, NULL, false, false, false )
{
m_completeAction = completeAction;
FullTutorialActiveTask::FullTutorialActiveTask(
Tutorial* tutorial,
eTutorial_CompletionAction completeAction /*= e_Tutorial_Completion_None*/)
: TutorialTask(tutorial, -1, false, NULL, false, false, false) {
m_completeAction = completeAction;
}
bool FullTutorialActiveTask::isCompleted()
{
return bHasBeenActivated;
}
bool FullTutorialActiveTask::isCompleted() { return bHasBeenActivated; }
eTutorial_CompletionAction FullTutorialActiveTask::getCompletionAction()
{
if( tutorial->m_fullTutorialComplete )
{
return m_completeAction;
}
else
{
return e_Tutorial_Completion_None;
}
eTutorial_CompletionAction FullTutorialActiveTask::getCompletionAction() {
if (tutorial->m_fullTutorialComplete) {
return m_completeAction;
} else {
return e_Tutorial_Completion_None;
}
}