exclude unused GameMode implementations, format Platform/Common/Tutorial

This commit is contained in:
Tropical
2026-03-22 02:11:47 -05:00
parent 3fa28df4da
commit a30330f1d0
64 changed files with 5917 additions and 4813 deletions

View File

@@ -1,18 +1,19 @@
#pragma once
//using namespace std;
// using namespace std;
#include "TutorialTask.h"
// Information messages with a choice
class FullTutorialActiveTask : public TutorialTask
{
class FullTutorialActiveTask : public TutorialTask {
private:
eTutorial_CompletionAction m_completeAction;
eTutorial_CompletionAction m_completeAction;
bool CompletionMaskIsValid();
bool CompletionMaskIsValid();
public:
FullTutorialActiveTask(Tutorial *tutorial, eTutorial_CompletionAction completeAction = e_Tutorial_Completion_None);
virtual bool isCompleted();
virtual eTutorial_CompletionAction getCompletionAction();
FullTutorialActiveTask(
Tutorial* tutorial,
eTutorial_CompletionAction completeAction = e_Tutorial_Completion_None);
virtual bool isCompleted();
virtual eTutorial_CompletionAction getCompletionAction();
};