exclude unused GameMode implementations, format Platform/Common/Tutorial

This commit is contained in:
Tropical
2026-03-22 02:11:47 -05:00
parent 3fa28df4da
commit a30330f1d0
64 changed files with 5917 additions and 4813 deletions

View File

@@ -1,17 +1,15 @@
#include "../../Minecraft.World/Platform/stdafx.h"
#include "ProgressFlagTask.h"
bool ProgressFlagTask::isCompleted()
{
switch( m_type )
{
case e_Progress_Set_Flag:
(*flags) |= m_mask;
bIsCompleted = true;
break;
case e_Progress_Flag_On:
bIsCompleted = ((*flags) & m_mask) == m_mask;
break;
}
return bIsCompleted;
bool ProgressFlagTask::isCompleted() {
switch (m_type) {
case e_Progress_Set_Flag:
(*flags) |= m_mask;
bIsCompleted = true;
break;
case e_Progress_Flag_On:
bIsCompleted = ((*flags) & m_mask) == m_mask;
break;
}
return bIsCompleted;
}