exclude unused GameMode implementations, format Platform/Common/Tutorial

This commit is contained in:
Tropical
2026-03-22 02:11:47 -05:00
parent 3fa28df4da
commit a30330f1d0
64 changed files with 5917 additions and 4813 deletions

View File

@@ -1,41 +1,49 @@
#pragma once
// 4J Stu - An abstract class that represents a constraint on what the user is able to do
class TutorialConstraint
{
// 4J Stu - An abstract class that represents a constraint on what the user is
// able to do
class TutorialConstraint {
private:
int descriptionId;
bool m_deleteOnDeactivate;
bool m_queuedForRemoval;
int descriptionId;
bool m_deleteOnDeactivate;
bool m_queuedForRemoval;
public:
enum ConstraintType
{
e_ConstraintInput = 0, // Constraint on controller input
e_ConstraintArea,
e_ConstraintAllInput,
e_ConstraintXuiInput,
e_ConstraintChangeState,
};
enum ConstraintType {
e_ConstraintInput = 0, // Constraint on controller input
e_ConstraintArea,
e_ConstraintAllInput,
e_ConstraintXuiInput,
e_ConstraintChangeState,
};
TutorialConstraint(int descriptionId) : descriptionId( descriptionId ), m_deleteOnDeactivate( false ), m_queuedForRemoval( false ) {}
virtual ~TutorialConstraint() {}
TutorialConstraint(int descriptionId)
: descriptionId(descriptionId),
m_deleteOnDeactivate(false),
m_queuedForRemoval(false) {}
virtual ~TutorialConstraint() {}
int getDescriptionId() { return descriptionId; }
int getDescriptionId() { return descriptionId; }
virtual ConstraintType getType() = 0;
virtual ConstraintType getType() = 0;
virtual void tick(int iPad) {}
virtual bool isConstraintSatisfied(int iPad) { return true; }
virtual bool isConstraintRestrictive(int iPad) { return true; }
virtual void tick(int iPad) {}
virtual bool isConstraintSatisfied(int iPad) { return true; }
virtual bool isConstraintRestrictive(int iPad) { return true; }
virtual bool isMappingConstrained(int iPad, int mapping) { return false;}
virtual bool isXuiInputConstrained(int vk) { return false;}
virtual bool isMappingConstrained(int iPad, int mapping) { return false; }
virtual bool isXuiInputConstrained(int vk) { return false; }
void setDeleteOnDeactivate(bool deleteOnDeactivated) { m_deleteOnDeactivate = deleteOnDeactivated; }
bool getDeleteOnDeactivate() { return m_deleteOnDeactivate; }
void setDeleteOnDeactivate(bool deleteOnDeactivated) {
m_deleteOnDeactivate = deleteOnDeactivated;
}
bool getDeleteOnDeactivate() { return m_deleteOnDeactivate; }
void setQueuedForRemoval(bool queued) { m_queuedForRemoval = queued; }
bool getQueuedForRemoval() { return m_queuedForRemoval; }
void setQueuedForRemoval(bool queued) { m_queuedForRemoval = queued; }
bool getQueuedForRemoval() { return m_queuedForRemoval; }
virtual bool canMoveToPosition(double xo, double yo, double zo, double xt, double yt, double zt) { return true; }
virtual bool canMoveToPosition(double xo, double yo, double zo, double xt,
double yt, double zt) {
return true;
}
};