exclude unused GameMode implementations, format Platform/Common/Tutorial

This commit is contained in:
Tropical
2026-03-22 02:11:47 -05:00
parent 3fa28df4da
commit a30330f1d0
64 changed files with 5917 additions and 4813 deletions

View File

@@ -1,23 +1,22 @@
#include "../../Minecraft.World/Platform/stdafx.h"
#include "TutorialMessage.h"
TutorialMessage::TutorialMessage(int messageId, bool limitRepeats /*= false*/, unsigned char numRepeats /*= TUTORIAL_MESSAGE_DEFAULT_SHOW*/)
: messageId( messageId ), limitRepeats( limitRepeats ), numRepeats( numRepeats ), timesShown( 0 )
{
TutorialMessage::TutorialMessage(
int messageId, bool limitRepeats /*= false*/,
unsigned char numRepeats /*= TUTORIAL_MESSAGE_DEFAULT_SHOW*/)
: messageId(messageId),
limitRepeats(limitRepeats),
numRepeats(numRepeats),
timesShown(0) {}
bool TutorialMessage::canDisplay() {
return !limitRepeats || (timesShown < numRepeats);
}
bool TutorialMessage::canDisplay()
{
return !limitRepeats || (timesShown < numRepeats);
}
const wchar_t *TutorialMessage::getMessageForDisplay()
{
if(!canDisplay())
return L"";
if(limitRepeats)
++timesShown;
return app.GetString( messageId );
const wchar_t* TutorialMessage::getMessageForDisplay() {
if (!canDisplay()) return L"";
if (limitRepeats) ++timesShown;
return app.GetString(messageId);
}