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exclude unused GameMode implementations, format Platform/Common/Tutorial
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@@ -1,23 +1,22 @@
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#include "../../Minecraft.World/Platform/stdafx.h"
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#include "TutorialMessage.h"
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TutorialMessage::TutorialMessage(int messageId, bool limitRepeats /*= false*/, unsigned char numRepeats /*= TUTORIAL_MESSAGE_DEFAULT_SHOW*/)
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: messageId( messageId ), limitRepeats( limitRepeats ), numRepeats( numRepeats ), timesShown( 0 )
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{
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TutorialMessage::TutorialMessage(
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int messageId, bool limitRepeats /*= false*/,
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unsigned char numRepeats /*= TUTORIAL_MESSAGE_DEFAULT_SHOW*/)
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: messageId(messageId),
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limitRepeats(limitRepeats),
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numRepeats(numRepeats),
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timesShown(0) {}
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bool TutorialMessage::canDisplay() {
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return !limitRepeats || (timesShown < numRepeats);
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}
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bool TutorialMessage::canDisplay()
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{
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return !limitRepeats || (timesShown < numRepeats);
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}
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const wchar_t *TutorialMessage::getMessageForDisplay()
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{
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if(!canDisplay())
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return L"";
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if(limitRepeats)
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++timesShown;
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return app.GetString( messageId );
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const wchar_t* TutorialMessage::getMessageForDisplay() {
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if (!canDisplay()) return L"";
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if (limitRepeats) ++timesShown;
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return app.GetString(messageId);
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}
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