exclude unused GameMode implementations, format Platform/Common/Tutorial

This commit is contained in:
Tropical
2026-03-22 02:11:47 -05:00
parent 3fa28df4da
commit a30330f1d0
64 changed files with 5917 additions and 4813 deletions

View File

@@ -3,17 +3,17 @@
// The default number of times any message should be shown
#define TUTORIAL_MESSAGE_DEFAULT_SHOW 3
class TutorialMessage
{
class TutorialMessage {
private:
int messageId;
bool limitRepeats;
unsigned char numRepeats;
unsigned char timesShown;
int messageId;
bool limitRepeats;
unsigned char numRepeats;
unsigned char timesShown;
public:
TutorialMessage(int messageId, bool limitRepeats = false, unsigned char numRepeats = TUTORIAL_MESSAGE_DEFAULT_SHOW);
TutorialMessage(int messageId, bool limitRepeats = false,
unsigned char numRepeats = TUTORIAL_MESSAGE_DEFAULT_SHOW);
bool canDisplay();
const wchar_t *getMessageForDisplay();
bool canDisplay();
const wchar_t* getMessageForDisplay();
};