exclude unused GameMode implementations, format Platform/Common/Tutorial

This commit is contained in:
Tropical
2026-03-22 02:11:47 -05:00
parent 3fa28df4da
commit a30330f1d0
64 changed files with 5917 additions and 4813 deletions

View File

@@ -1,28 +1,32 @@
#pragma once
//using namespace std;
// using namespace std;
#include "../../Minecraft.Client/Player/MultiPlayerGameMode.h"
#include "Tutorial.h"
class TutorialMode : public MultiPlayerGameMode
{
class TutorialMode : public MultiPlayerGameMode {
protected:
Tutorial *tutorial;
int m_iPad;
Tutorial* tutorial;
int m_iPad;
// Function to make this an abstract class
virtual bool isImplemented() = 0;
// Function to make this an abstract class
virtual bool isImplemented() = 0;
public:
TutorialMode(int iPad, Minecraft *minecraft, ClientConnection *connection);
virtual ~TutorialMode();
TutorialMode(int iPad, Minecraft* minecraft, ClientConnection* connection);
virtual ~TutorialMode();
virtual void startDestroyBlock(int x, int y, int z, int face);
virtual bool destroyBlock(int x, int y, int z, int face);
virtual void tick();
virtual bool useItemOn(std::shared_ptr<Player> player, Level *level, std::shared_ptr<ItemInstance> item, int x, int y, int z, int face, Vec3 *hit, bool bTestUseOnly=false, bool *pbUsedItem=NULL);
virtual void attack(std::shared_ptr<Player> player, std::shared_ptr<Entity> entity);
virtual bool useItemOn(std::shared_ptr<Player> player, Level* level,
std::shared_ptr<ItemInstance> item, int x, int y,
int z, int face, Vec3* hit,
bool bTestUseOnly = false, bool* pbUsedItem = NULL);
virtual void attack(std::shared_ptr<Player> player,
std::shared_ptr<Entity> entity);
virtual bool isInputAllowed(int mapping);
virtual bool isInputAllowed(int mapping);
Tutorial *getTutorial() { return tutorial; }
Tutorial* getTutorial() { return tutorial; }
};