split out platform/input to its own folder

This commit is contained in:
Tropical
2026-04-07 12:12:42 -05:00
parent b88a89ae01
commit a3a21557f8
110 changed files with 716 additions and 722 deletions

View File

@@ -11,7 +11,7 @@
#include <utility>
#include "platform/PlatformTypes.h"
#include "platform/sdl2/Input.h"
#include "platform/input/input.h"
#include "ClientConnection.h"
#include "app/common/Audio/SoundEngine.h"
#include "app/common/Console_Debug_enum.h"
@@ -123,7 +123,7 @@ void MultiPlayerLevel::tick() {
#if !defined(_FINAL_BUILD)
bool freezeTime =
gameServices().debugSettingsOn() &&
gameServices().debugGetMask(InputManager.GetPrimaryPad()) &
gameServices().debugGetMask(PlatformInput.GetPrimaryPad()) &
(1L << eDebugSetting_FreezeTime);
if (!freezeTime)
#endif