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various iggy UI build fixes, format DLC folder
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@@ -5,22 +5,21 @@
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#include "../../Minecraft.Client/Textures/Packs/TexturePackRepository.h"
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#include "../../Minecraft.Client/Textures/Packs/TexturePack.h"
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DLCColourTableFile::DLCColourTableFile(const std::wstring &path) : DLCFile(DLCManager::e_DLCType_ColourTable,path)
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{
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m_colourTable = NULL;
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DLCColourTableFile::DLCColourTableFile(const std::wstring& path)
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: DLCFile(DLCManager::e_DLCType_ColourTable, path) {
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m_colourTable = NULL;
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}
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DLCColourTableFile::~DLCColourTableFile()
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{
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if(m_colourTable != NULL)
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{
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app.DebugPrintf("Deleting DLCColourTableFile data\n");
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delete m_colourTable;
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}
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DLCColourTableFile::~DLCColourTableFile() {
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if (m_colourTable != NULL) {
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app.DebugPrintf("Deleting DLCColourTableFile data\n");
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delete m_colourTable;
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}
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}
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void DLCColourTableFile::addData(std::uint8_t *pbData, std::uint32_t dataBytes)
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{
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ColourTable *defaultColourTable = Minecraft::GetInstance()->skins->getDefault()->getColourTable();
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m_colourTable = new ColourTable(defaultColourTable, pbData, dataBytes);
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void DLCColourTableFile::addData(std::uint8_t* pbData,
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std::uint32_t dataBytes) {
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ColourTable* defaultColourTable =
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Minecraft::GetInstance()->skins->getDefault()->getColourTable();
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m_colourTable = new ColourTable(defaultColourTable, pbData, dataBytes);
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}
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