various iggy UI build fixes, format DLC folder

This commit is contained in:
Tropical
2026-03-22 12:36:33 -05:00
parent cf54e2bd0b
commit a403bf5a4a
38 changed files with 1680 additions and 1812 deletions

View File

@@ -2,60 +2,54 @@
#include "DLCManager.h"
#include "DLCTextureFile.h"
DLCTextureFile::DLCTextureFile(const std::wstring &path) : DLCFile(DLCManager::e_DLCType_Texture,path)
{
m_bIsAnim = false;
m_animString = L"";
m_pbData = NULL;
m_dataBytes = 0;
DLCTextureFile::DLCTextureFile(const std::wstring& path)
: DLCFile(DLCManager::e_DLCType_Texture, path) {
m_bIsAnim = false;
m_animString = L"";
m_pbData = NULL;
m_dataBytes = 0;
}
void DLCTextureFile::addData(std::uint8_t *pbData, std::uint32_t dataBytes)
{
//app.AddMemoryTextureFile(m_path,pbData,dwBytes);
m_pbData = pbData;
m_dataBytes = dataBytes;
void DLCTextureFile::addData(std::uint8_t* pbData, std::uint32_t dataBytes) {
// app.AddMemoryTextureFile(m_path,pbData,dwBytes);
m_pbData = pbData;
m_dataBytes = dataBytes;
}
std::uint8_t *DLCTextureFile::getData(std::uint32_t &dataBytes)
{
dataBytes = m_dataBytes;
return m_pbData;
std::uint8_t* DLCTextureFile::getData(std::uint32_t& dataBytes) {
dataBytes = m_dataBytes;
return m_pbData;
}
void DLCTextureFile::addParameter(DLCManager::EDLCParameterType type, const std::wstring &value)
{
switch(type)
{
case DLCManager::e_DLCParamType_Anim:
m_animString = value;
m_bIsAnim = true;
void DLCTextureFile::addParameter(DLCManager::EDLCParameterType type,
const std::wstring& value) {
switch (type) {
case DLCManager::e_DLCParamType_Anim:
m_animString = value;
m_bIsAnim = true;
break;
default:
break;
}
break;
default:
break;
}
}
std::wstring DLCTextureFile::getParameterAsString(DLCManager::EDLCParameterType type)
{
switch(type)
{
case DLCManager::e_DLCParamType_Anim:
return m_animString;
default:
return L"";
}
std::wstring DLCTextureFile::getParameterAsString(
DLCManager::EDLCParameterType type) {
switch (type) {
case DLCManager::e_DLCParamType_Anim:
return m_animString;
default:
return L"";
}
}
bool DLCTextureFile::getParameterAsBool(DLCManager::EDLCParameterType type)
{
switch(type)
{
case DLCManager::e_DLCParamType_Anim:
return m_bIsAnim;
default:
return false;
}
bool DLCTextureFile::getParameterAsBool(DLCManager::EDLCParameterType type) {
switch (type) {
case DLCManager::e_DLCParamType_Anim:
return m_bIsAnim;
default:
return false;
}
}