fix: missed some dynamic_pointer_cast calls in Common

This commit is contained in:
Tropical
2026-03-06 22:30:39 -06:00
committed by JuiceyDev
parent 66248339e5
commit a4592c5f82
11 changed files with 20 additions and 20 deletions

View File

@@ -78,7 +78,7 @@ bool XboxStructureActionPlaceContainer::placeContainerInLevel(StructurePiece *st
}
level->setTile( worldX, worldY, worldZ, m_tile );
std::shared_ptr<Container> container = dynamic_pointer_cast<Container>(level->getTileEntity( worldX, worldY, worldZ ));
std::shared_ptr<Container> container = std::dynamic_pointer_cast<Container>(level->getTileEntity( worldX, worldY, worldZ ));
app.DebugPrintf("XboxStructureActionPlaceContainer - placing a container at (%d,%d,%d)\n", worldX, worldY, worldZ);
if ( container != NULL )