fix: missed some dynamic_pointer_cast calls in Common

This commit is contained in:
Tropical
2026-03-06 22:30:39 -06:00
committed by JuiceyDev
parent 66248339e5
commit a4592c5f82
11 changed files with 20 additions and 20 deletions

View File

@@ -169,7 +169,7 @@ void UIScene_DebugOverlay::handlePress(F64 controlId, F64 childId)
int id = childId;
//app.SetXuiServerAction(m_iPad, eXuiServerAction_DropItem, (void *)m_itemIds[id]);
ClientConnection *conn = Minecraft::GetInstance()->getConnection(ProfileManager.GetPrimaryPad());
conn->send( GiveItemCommand::preparePacket(dynamic_pointer_cast<Player>(Minecraft::GetInstance()->localplayers[ProfileManager.GetPrimaryPad()]), m_itemIds[id]) );
conn->send( GiveItemCommand::preparePacket(std::dynamic_pointer_cast<Player>(Minecraft::GetInstance()->localplayers[ProfileManager.GetPrimaryPad()]), m_itemIds[id]) );
}
break;
case eControl_Mobs:
@@ -185,7 +185,7 @@ void UIScene_DebugOverlay::handlePress(F64 controlId, F64 childId)
{
int id = childId;
ClientConnection *conn = Minecraft::GetInstance()->getConnection(ProfileManager.GetPrimaryPad());
conn->send( EnchantItemCommand::preparePacket(dynamic_pointer_cast<Player>(Minecraft::GetInstance()->localplayers[ProfileManager.GetPrimaryPad()]), m_enchantmentIdAndLevels[id].first, m_enchantmentIdAndLevels[id].second) );
conn->send( EnchantItemCommand::preparePacket(std::dynamic_pointer_cast<Player>(Minecraft::GetInstance()->localplayers[ProfileManager.GetPrimaryPad()]), m_enchantmentIdAndLevels[id].first, m_enchantmentIdAndLevels[id].second) );
}
break;
case eControl_Schematic: