Rename CriticalSection wrapper functions to match std::mutex usage

EnterCallbackIdCriticalSection/LeaveCallbackIdCriticalSection -> lockCallbackScenes/unlockCallbackScenes, EnterSaveNotificationSection/LeaveSaveNotificationSection -> lockSaveNotification/unlockSaveNotification, m_saveNotificationCriticalSection -> m_saveNotificationMutex.
This commit is contained in:
MatthewBeshay
2026-03-31 00:16:16 +11:00
parent e4520df31f
commit a513fa7597
7 changed files with 18 additions and 18 deletions

View File

@@ -1442,7 +1442,7 @@ int UIScene_LoadOrJoinMenu::DeleteSaveDialogReturned(
}
int UIScene_LoadOrJoinMenu::DeleteSaveDataReturned(void* lpParam, bool bRes) {
ui.EnterCallbackIdCriticalSection();
ui.lockCallbackScenes();
UIScene_LoadOrJoinMenu* pClass =
(UIScene_LoadOrJoinMenu*)ui.GetSceneFromCallbackId((size_t)lpParam);
@@ -1455,7 +1455,7 @@ int UIScene_LoadOrJoinMenu::DeleteSaveDataReturned(void* lpParam, bool bRes) {
pClass->updateTooltips();
}
ui.LeaveCallbackIdCriticalSection();
ui.unlockCallbackScenes();
return 0;
}