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refactor: extract a network service interface for minecraft to depend on
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@@ -70,7 +70,7 @@ void MultiplayerLocalPlayer::heal(float heal) {}
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void MultiplayerLocalPlayer::tick() {
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// 4J Added
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// 4J-PB - changing this to a game host option ot hide gamertags
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// bool bIsisPrimaryHost=g_NetworkManager.IsHost() &&
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// bool bIsisPrimaryHost=NetworkService.IsHost() &&
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// (PlatformInput.GetPrimaryPad()==m_iPad);
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/*if((gameServices().getGameSettings(m_iPad,eGameSetting_PlayerVisibleInMap)!=0) !=
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