Replace all CRITICAL_SECTION usage with std::mutex and std::lock_guard

Migrates 59 files from WinAPI CRITICAL_SECTION to portable C++ std::mutex/std::lock_guard/std::unique_lock. Removes Linux CRITICAL_SECTION shims from winapi_stubs.h.
This commit is contained in:
MatthewBeshay
2026-03-30 18:45:55 +11:00
parent c772cfe8b3
commit bc6013ab70
59 changed files with 952 additions and 1128 deletions

View File

@@ -14,7 +14,7 @@
// link. 2 sockets can be created, one for either end of this local link, the
// end (0 or 1) is passed as a parameter to the ctor.
CRITICAL_SECTION Socket::s_hostQueueLock[2];
std::mutex Socket::s_hostQueueLock[2];
std::queue<std::uint8_t> Socket::s_hostQueue[2];
Socket::SocketOutputStreamLocal* Socket::s_hostOutStream[2];
Socket::SocketInputStreamLocal* Socket::s_hostInStream[2];
@@ -26,7 +26,6 @@ void Socket::EnsureStreamsInitialised() {
// concurrently.
static bool initialized = []() -> bool {
for (int i = 0; i < 2; i++) {
InitializeCriticalSection(&Socket::s_hostQueueLock[i]);
s_hostOutStream[i] = new SocketOutputStreamLocal(i);
s_hostInStream[i] = new SocketInputStreamLocal(i);
}
@@ -47,11 +46,13 @@ void Socket::Initialise(ServerConnection* serverConnection) {
if (init) {
// Streams already exist just reset queue state and re-open streams.
for (int i = 0; i < 2; i++) {
if (TryEnterCriticalSection(&s_hostQueueLock[i])) {
// Clear the queue
std::queue<std::uint8_t> empty;
std::swap(s_hostQueue[i], empty);
LeaveCriticalSection(&s_hostQueueLock[i]);
{
std::unique_lock<std::mutex> lock(s_hostQueueLock[i], std::try_to_lock);
if (lock.owns_lock()) {
// Clear the queue
std::queue<std::uint8_t> empty;
std::swap(s_hostQueue[i], empty);
}
}
s_hostOutStream[i]->m_streamOpen = true;
s_hostInStream[i]->m_streamOpen = true;
@@ -94,7 +95,6 @@ Socket::Socket(INetworkPlayer* player, bool response /* = false*/,
m_hostLocal = hostLocal;
for (int i = 0; i < 2; i++) {
InitializeCriticalSection(&m_queueLockNetwork[i]);
m_inputStream[i] = nullptr;
m_outputStream[i] = nullptr;
m_endClosed[i] = false;
@@ -143,11 +143,12 @@ void Socket::pushDataToQueue(const std::uint8_t* pbData, std::size_t dataSize,
return;
}
EnterCriticalSection(&m_queueLockNetwork[queueIdx]);
for (std::size_t i = 0; i < dataSize; ++i) {
m_queueNetwork[queueIdx].push(*pbData++);
{
std::lock_guard<std::mutex> lock(m_queueLockNetwork[queueIdx]);
for (std::size_t i = 0; i < dataSize; ++i) {
m_queueNetwork[queueIdx].push(*pbData++);
}
}
LeaveCriticalSection(&m_queueLockNetwork[queueIdx]);
}
void Socket::addIncomingSocket(Socket* socket) {
@@ -244,14 +245,15 @@ Socket::SocketInputStreamLocal::SocketInputStreamLocal(int queueIdx) {
int Socket::SocketInputStreamLocal::read() {
while (m_streamOpen && ShutdownManager::ShouldRun(
ShutdownManager::eConnectionReadThreads)) {
if (TryEnterCriticalSection(&s_hostQueueLock[m_queueIdx])) {
if (s_hostQueue[m_queueIdx].size()) {
std::uint8_t retval = s_hostQueue[m_queueIdx].front();
s_hostQueue[m_queueIdx].pop();
LeaveCriticalSection(&s_hostQueueLock[m_queueIdx]);
return retval;
{
std::unique_lock<std::mutex> lock(s_hostQueueLock[m_queueIdx], std::try_to_lock);
if (lock.owns_lock()) {
if (s_hostQueue[m_queueIdx].size()) {
std::uint8_t retval = s_hostQueue[m_queueIdx].front();
s_hostQueue[m_queueIdx].pop();
return retval;
}
}
LeaveCriticalSection(&s_hostQueueLock[m_queueIdx]);
}
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
@@ -269,16 +271,17 @@ int Socket::SocketInputStreamLocal::read(byteArray b) {
int Socket::SocketInputStreamLocal::read(byteArray b, unsigned int offset,
unsigned int length) {
while (m_streamOpen) {
if (TryEnterCriticalSection(&s_hostQueueLock[m_queueIdx])) {
if (s_hostQueue[m_queueIdx].size() >= length) {
for (unsigned int i = 0; i < length; i++) {
b[i + offset] = s_hostQueue[m_queueIdx].front();
s_hostQueue[m_queueIdx].pop();
{
std::unique_lock<std::mutex> lock(s_hostQueueLock[m_queueIdx], std::try_to_lock);
if (lock.owns_lock()) {
if (s_hostQueue[m_queueIdx].size() >= length) {
for (unsigned int i = 0; i < length; i++) {
b[i + offset] = s_hostQueue[m_queueIdx].front();
s_hostQueue[m_queueIdx].pop();
}
return length;
}
LeaveCriticalSection(&s_hostQueueLock[m_queueIdx]);
return length;
}
LeaveCriticalSection(&s_hostQueueLock[m_queueIdx]);
}
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
@@ -287,9 +290,10 @@ int Socket::SocketInputStreamLocal::read(byteArray b, unsigned int offset,
void Socket::SocketInputStreamLocal::close() {
m_streamOpen = false;
EnterCriticalSection(&s_hostQueueLock[m_queueIdx]);
std::queue<std::uint8_t>().swap(s_hostQueue[m_queueIdx]);
LeaveCriticalSection(&s_hostQueueLock[m_queueIdx]);
{
std::lock_guard<std::mutex> lock(s_hostQueueLock[m_queueIdx]);
std::queue<std::uint8_t>().swap(s_hostQueue[m_queueIdx]);
}
}
/////////////////////////////////// Socket for output, on local connection
@@ -304,9 +308,10 @@ void Socket::SocketOutputStreamLocal::write(unsigned int b) {
if (m_streamOpen != true) {
return;
}
EnterCriticalSection(&s_hostQueueLock[m_queueIdx]);
s_hostQueue[m_queueIdx].push((std::uint8_t)b);
LeaveCriticalSection(&s_hostQueueLock[m_queueIdx]);
{
std::lock_guard<std::mutex> lock(s_hostQueueLock[m_queueIdx]);
s_hostQueue[m_queueIdx].push((std::uint8_t)b);
}
}
void Socket::SocketOutputStreamLocal::write(byteArray b) {
@@ -319,19 +324,21 @@ void Socket::SocketOutputStreamLocal::write(byteArray b, unsigned int offset,
return;
}
MemSect(12);
EnterCriticalSection(&s_hostQueueLock[m_queueIdx]);
for (unsigned int i = 0; i < length; i++) {
s_hostQueue[m_queueIdx].push(b[offset + i]);
{
std::lock_guard<std::mutex> lock(s_hostQueueLock[m_queueIdx]);
for (unsigned int i = 0; i < length; i++) {
s_hostQueue[m_queueIdx].push(b[offset + i]);
}
}
LeaveCriticalSection(&s_hostQueueLock[m_queueIdx]);
MemSect(0);
}
void Socket::SocketOutputStreamLocal::close() {
m_streamOpen = false;
EnterCriticalSection(&s_hostQueueLock[m_queueIdx]);
std::queue<std::uint8_t>().swap(s_hostQueue[m_queueIdx]);
LeaveCriticalSection(&s_hostQueueLock[m_queueIdx]);
{
std::lock_guard<std::mutex> lock(s_hostQueueLock[m_queueIdx]);
std::queue<std::uint8_t>().swap(s_hostQueue[m_queueIdx]);
}
}
/////////////////////////////////// Socket for input, on network connection
@@ -348,16 +355,16 @@ Socket::SocketInputStreamNetwork::SocketInputStreamNetwork(Socket* socket,
int Socket::SocketInputStreamNetwork::read() {
while (m_streamOpen && ShutdownManager::ShouldRun(
ShutdownManager::eConnectionReadThreads)) {
if (TryEnterCriticalSection(
&m_socket->m_queueLockNetwork[m_queueIdx])) {
if (m_socket->m_queueNetwork[m_queueIdx].size()) {
std::uint8_t retval =
m_socket->m_queueNetwork[m_queueIdx].front();
m_socket->m_queueNetwork[m_queueIdx].pop();
LeaveCriticalSection(&m_socket->m_queueLockNetwork[m_queueIdx]);
return retval;
{
std::unique_lock<std::mutex> lock(m_socket->m_queueLockNetwork[m_queueIdx], std::try_to_lock);
if (lock.owns_lock()) {
if (m_socket->m_queueNetwork[m_queueIdx].size()) {
std::uint8_t retval =
m_socket->m_queueNetwork[m_queueIdx].front();
m_socket->m_queueNetwork[m_queueIdx].pop();
return retval;
}
}
LeaveCriticalSection(&m_socket->m_queueLockNetwork[m_queueIdx]);
}
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
@@ -375,18 +382,18 @@ int Socket::SocketInputStreamNetwork::read(byteArray b) {
int Socket::SocketInputStreamNetwork::read(byteArray b, unsigned int offset,
unsigned int length) {
while (m_streamOpen) {
if (TryEnterCriticalSection(
&m_socket->m_queueLockNetwork[m_queueIdx])) {
if (m_socket->m_queueNetwork[m_queueIdx].size() >= length) {
for (unsigned int i = 0; i < length; i++) {
b[i + offset] =
m_socket->m_queueNetwork[m_queueIdx].front();
m_socket->m_queueNetwork[m_queueIdx].pop();
{
std::unique_lock<std::mutex> lock(m_socket->m_queueLockNetwork[m_queueIdx], std::try_to_lock);
if (lock.owns_lock()) {
if (m_socket->m_queueNetwork[m_queueIdx].size() >= length) {
for (unsigned int i = 0; i < length; i++) {
b[i + offset] =
m_socket->m_queueNetwork[m_queueIdx].front();
m_socket->m_queueNetwork[m_queueIdx].pop();
}
return length;
}
LeaveCriticalSection(&m_socket->m_queueLockNetwork[m_queueIdx]);
return length;
}
LeaveCriticalSection(&m_socket->m_queueLockNetwork[m_queueIdx]);
}
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
@@ -441,11 +448,12 @@ void Socket::SocketOutputStreamNetwork::writeWithFlags(byteArray b,
else
queueIdx = SOCKET_CLIENT_END;
EnterCriticalSection(&m_socket->m_queueLockNetwork[queueIdx]);
for (unsigned int i = 0; i < length; i++) {
m_socket->m_queueNetwork[queueIdx].push(b[offset + i]);
{
std::lock_guard<std::mutex> lock(m_socket->m_queueLockNetwork[queueIdx]);
for (unsigned int i = 0; i < length; i++) {
m_socket->m_queueNetwork[queueIdx].push(b[offset + i]);
}
}
LeaveCriticalSection(&m_socket->m_queueLockNetwork[queueIdx]);
} else {
XRNM_SEND_BUFFER buffer;
buffer.pbyData = &b[offset];