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refactor: byebye using namespace std
shoo
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@@ -1,5 +1,5 @@
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#pragma once
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using namespace std;
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#include "../../Minecraft.World/Util/HashExtension.h"
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#include "../../Minecraft.World/Headers/net.minecraft.world.level.h"
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#include "../../Minecraft.World/Headers/net.minecraft.world.entity.h"
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@@ -8,7 +8,7 @@ using namespace std;
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class ClientConnection;
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class MultiPlayerChunkCache;
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using namespace std;
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class MultiPlayerLevel : public Level
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{
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@@ -6,7 +6,7 @@ class MinecraftServer;
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class Node;
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class EntityTracker;
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class PlayerChunkMap;
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using namespace std;
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class ServerLevel : public Level
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{
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