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refactor: byebye using namespace std
shoo
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@@ -3,7 +3,7 @@
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#include "../../Minecraft.World/Headers/net.minecraft.world.level.chunk.h"
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#include "../../Minecraft.World/Level/RandomLevelSource.h"
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using namespace std;
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class ServerChunkCache;
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// 4J - various alterations here to make this thread safe, and operate as a fixed sized cache
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