Remove Win32 wide char aliases from debug UI scenes

This commit is contained in:
notmatthewbeshay
2026-03-11 00:09:09 +11:00
parent 6b149fdc38
commit c17c613692
2 changed files with 13 additions and 13 deletions

View File

@@ -29,21 +29,21 @@ UIScene_DebugSetCamera::UIScene_DebugSetCamera(int iPad, void *initData, UILayer
currentPosition->m_elev = pMinecraft->localplayers[playerNo]->xRot;
}
WCHAR TempString[256];
wchar_t TempString[256];
swprintf( (WCHAR *)TempString, 256, L"%f", currentPosition->m_camX);
swprintf(TempString, 256, L"%f", currentPosition->m_camX);
m_textInputX.init(TempString, eControl_CamX);
swprintf( (WCHAR *)TempString, 256, L"%f", currentPosition->m_camY);
swprintf(TempString, 256, L"%f", currentPosition->m_camY);
m_textInputY.init(TempString, eControl_CamY);
swprintf( (WCHAR *)TempString, 256, L"%f", currentPosition->m_camZ);
swprintf(TempString, 256, L"%f", currentPosition->m_camZ);
m_textInputZ.init(TempString, eControl_CamZ);
swprintf( (WCHAR *)TempString, 256, L"%f", currentPosition->m_yRot);
swprintf(TempString, 256, L"%f", currentPosition->m_yRot);
m_textInputYRot.init(TempString, eControl_YRot);
swprintf( (WCHAR *)TempString, 256, L"%f", currentPosition->m_elev);
swprintf(TempString, 256, L"%f", currentPosition->m_elev);
m_textInputElevation.init(TempString, eControl_Elevation);
m_checkboxLockPlayer.init(L"Lock Player", eControl_LockPlayer, app.GetFreezePlayers());