mirror of
https://git.huckle.dev/Huckles-Minecraft-Archive/4jcraft.git
synced 2026-05-31 00:45:56 +00:00
chore: format everything
This commit is contained in:
@@ -50,7 +50,6 @@
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#include "../Platform/Common/UI/UI.h"
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#include "../Textures/Packs/DLCTexturePack.h"
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ClientConnection::ClientConnection(Minecraft* minecraft, const std::wstring& ip,
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int port) {
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// 4J Stu - No longer used as we use the socket version below.
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@@ -1256,7 +1255,8 @@ void ClientConnection::onDisconnect(DisconnectPacket::eDisconnectReason reason,
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uiIDA[0] = IDS_CONFIRM_OK;
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ui.RequestErrorMessage(IDS_EXITING_GAME, IDS_GENERIC_ERROR, uiIDA, 1,
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ProfileManager.GetPrimaryPad(),
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&ClientConnection::HostDisconnectReturned, nullptr);
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&ClientConnection::HostDisconnectReturned,
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nullptr);
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} else {
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app.SetAction(m_userIndex, eAppAction_ExitWorld, (void*)true);
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}
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@@ -1839,9 +1839,6 @@ void ClientConnection::handlePreLogin(std::shared_ptr<PreLoginPacket> packet) {
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isAtLeastOneFriend = true;
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cantPlayContentRestricted = false;
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if (!canPlay || !canPlayLocal || !isAtLeastOneFriend ||
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cantPlayContentRestricted) {
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DisconnectPacket::eDisconnectReason reason =
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@@ -1943,8 +1940,7 @@ void ClientConnection::handlePreLogin(std::shared_ptr<PreLoginPacket> packet) {
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// On PS3, all non-signed in players (even guests) can get a useful
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// offlineXUID
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if (!ProfileManager.IsGuest(m_userIndex))
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{
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if (!ProfileManager.IsGuest(m_userIndex)) {
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// All other players we use their offline XUID so that they can play
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// the game offline
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ProfileManager.GetXUID(m_userIndex, &offlineXUID, false);
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@@ -2003,8 +1999,7 @@ void ClientConnection::handleAddMob(std::shared_ptr<AddMobPacket> packet) {
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if (subEntities != nullptr) {
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int offs = packet->id - mob->entityId;
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// for (int i = 0; i < subEntities.length; i++)
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for (auto it = subEntities->begin(); it != subEntities->end();
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++it) {
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for (auto it = subEntities->begin(); it != subEntities->end(); ++it) {
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// subEntities[i].entityId += offs;
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(*it)->entityId += offs;
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}
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@@ -2078,7 +2073,8 @@ void ClientConnection::handleEntityLinkPacket(
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displayMountMessage =
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(sourceEntity->riding == nullptr && destEntity != nullptr);
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} else if (destEntity != nullptr && destEntity->instanceof(eTYPE_BOAT)) {
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} else if (destEntity != nullptr &&
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destEntity->instanceof(eTYPE_BOAT)) {
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(std::dynamic_pointer_cast<Boat>(destEntity))->setDoLerp(true);
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}
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@@ -2416,7 +2412,6 @@ void ClientConnection::handleRespawn(std::shared_ptr<RespawnPacket> packet) {
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minecraft->setScreen(new ReceivingLevelScreen(this));
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// minecraft->addPendingLocalConnection(m_userIndex, this);
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if (minecraft->localgameModes[m_userIndex] != nullptr) {
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TutorialMode* gameMode =
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(TutorialMode*)minecraft->localgameModes[m_userIndex];
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@@ -2816,7 +2811,8 @@ void ClientConnection::handleTileEntityData(
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if (te != nullptr) {
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if (packet->type == TileEntityDataPacket::TYPE_MOB_SPAWNER &&
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std::dynamic_pointer_cast<MobSpawnerTileEntity>(te) != nullptr) {
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std::dynamic_pointer_cast<MobSpawnerTileEntity>(te) !=
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nullptr) {
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std::dynamic_pointer_cast<MobSpawnerTileEntity>(te)->load(
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packet->tag);
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} else if (packet->type == TileEntityDataPacket::TYPE_ADV_COMMAND &&
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@@ -2830,7 +2826,8 @@ void ClientConnection::handleTileEntityData(
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std::dynamic_pointer_cast<BeaconTileEntity>(te)->load(
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packet->tag);
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} else if (packet->type == TileEntityDataPacket::TYPE_SKULL &&
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std::dynamic_pointer_cast<SkullTileEntity>(te) != nullptr) {
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std::dynamic_pointer_cast<SkullTileEntity>(te) !=
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nullptr) {
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std::dynamic_pointer_cast<SkullTileEntity>(te)->load(
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packet->tag);
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}
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@@ -2912,7 +2909,8 @@ void ClientConnection::handleGameEvent(
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app.DebugPrintf("handleGameEvent packet for WIN_GAME - %d\n",
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m_userIndex);
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// This just allows it to be shown
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if (minecraft->localgameModes[ProfileManager.GetPrimaryPad()] != nullptr)
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if (minecraft->localgameModes[ProfileManager.GetPrimaryPad()] !=
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nullptr)
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minecraft->localgameModes[ProfileManager.GetPrimaryPad()]
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->getTutorial()
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->showTutorialPopup(false);
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@@ -3362,8 +3360,7 @@ int ClientConnection::HostDisconnectReturned(
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uiIDA, 2, ProfileManager.GetPrimaryPad(),
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&ClientConnection::ExitGameAndSaveReturned,
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nullptr);
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} else
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{
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} else {
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MinecraftServer::getInstance()->setSaveOnExit(true);
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// flag a app action of exit game
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app.SetAction(iPad, eAppAction_ExitWorld);
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@@ -3396,19 +3393,15 @@ std::wstring ClientConnection::GetDisplayNameByGamertag(std::wstring gamertag) {
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}
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void ClientConnection::handleAddObjective(
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std::shared_ptr<SetObjectivePacket> packet) {
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}
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std::shared_ptr<SetObjectivePacket> packet) {}
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void ClientConnection::handleSetScore(std::shared_ptr<SetScorePacket> packet) {
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}
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void ClientConnection::handleSetScore(std::shared_ptr<SetScorePacket> packet) {}
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void ClientConnection::handleSetDisplayObjective(
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std::shared_ptr<SetDisplayObjectivePacket> packet) {
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}
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std::shared_ptr<SetDisplayObjectivePacket> packet) {}
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void ClientConnection::handleSetPlayerTeamPacket(
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std::shared_ptr<SetPlayerTeamPacket> packet) {
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}
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std::shared_ptr<SetPlayerTeamPacket> packet) {}
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void ClientConnection::handleParticleEvent(
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std::shared_ptr<LevelParticlesPacket> packet) {
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@@ -3444,8 +3437,8 @@ void ClientConnection::handleUpdateAttributes(
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(std::dynamic_pointer_cast<LivingEntity>(entity))->getAttributes();
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std::unordered_set<UpdateAttributesPacket::AttributeSnapshot*>
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attributeSnapshots = packet->getValues();
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for (auto it = attributeSnapshots.begin();
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it != attributeSnapshots.end(); ++it) {
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for (auto it = attributeSnapshots.begin(); it != attributeSnapshots.end();
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++it) {
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UpdateAttributesPacket::AttributeSnapshot* attribute = *it;
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AttributeInstance* instance =
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attributes->getInstance(attribute->getId());
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@@ -3465,8 +3458,7 @@ void ClientConnection::handleUpdateAttributes(
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std::unordered_set<AttributeModifier*>* modifiers =
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attribute->getModifiers();
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for (auto it2 = modifiers->begin(); it2 != modifiers->end();
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++it2) {
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for (auto it2 = modifiers->begin(); it2 != modifiers->end(); ++it2) {
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AttributeModifier* modifier = *it2;
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instance->addModifier(
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new AttributeModifier(modifier->getId(), modifier->getAmount(),
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