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chore: format everything
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@@ -207,8 +207,8 @@ LevelChunk* MultiPlayerChunkCache::create(int x, int z) {
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(int64_t*)&cache[idx], (int64_t)chunk, (int64_t)lastChunk) ==
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(int64_t)lastChunk)
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#else
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if (InterlockedCompareExchangeRelease((int32_t*)&cache[idx], (int32_t)chunk,
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(int32_t)lastChunk) ==
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if (InterlockedCompareExchangeRelease(
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(int32_t*)&cache[idx], (int32_t)chunk, (int32_t)lastChunk) ==
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(int32_t)lastChunk)
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#endif // 0
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{
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