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chore: format everything
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@@ -292,8 +292,8 @@ void CPlatformNetworkManagerStub::UpdateAndSetGameSessionData(
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// INetworkPlayer *pNetworkPlayer = GetPlayerByIndex(i);
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//
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// // We can call this from NotifyPlayerLeaving but at that
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// point the player is still considered in the session if( pNetworkPlayer !=
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// pNetworkPlayerLeaving )
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// point the player is still considered in the session
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// if( pNetworkPlayer != pNetworkPlayerLeaving )
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// {
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// m_hostGameSessionData.players[i] =
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// ((NetworkPlayerXbox *)pNetworkPlayer)->GetUID();
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