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chore: format everything
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@@ -22,7 +22,8 @@ public:
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virtual bool useItemOn(std::shared_ptr<Player> player, Level* level,
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std::shared_ptr<ItemInstance> item, int x, int y,
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int z, int face, Vec3* hit,
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bool bTestUseOnly = false, bool* pbUsedItem = nullptr);
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bool bTestUseOnly = false,
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bool* pbUsedItem = nullptr);
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virtual void attack(std::shared_ptr<Player> player,
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std::shared_ptr<Entity> entity);
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