chore: format everything

This commit is contained in:
Tropical
2026-03-30 02:13:59 -05:00
parent 470ddf959d
commit c9b90cae2c
463 changed files with 12748 additions and 11285 deletions

View File

@@ -171,7 +171,8 @@ void EntityTracker::tick() {
if (sp->connection == nullptr) continue;
INetworkPlayer* otherPlayer = sp->connection->getNetworkPlayer();
if (otherPlayer != nullptr && thisPlayer->IsSameSystem(otherPlayer)) {
if (otherPlayer != nullptr &&
thisPlayer->IsSameSystem(otherPlayer)) {
addPlayer = true;
break;
}
@@ -191,8 +192,7 @@ void EntityTracker::tick() {
}
// 4J Stu - We want to do this for dead players as they don't tick normally
for (auto it = level->players.begin(); it != level->players.end();
++it) {
for (auto it = level->players.begin(); it != level->players.end(); ++it) {
std::shared_ptr<ServerPlayer> player =
std::dynamic_pointer_cast<ServerPlayer>(*it);
if (!player->isAlive()) {