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chore: format everything
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@@ -262,7 +262,7 @@ void ParticleEngine::moveParticleInList(std::shared_ptr<Particle> particle,
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: (particle->level->dimension->id == -1 ? 1 : 2);
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for (int tt = 0; tt < TEXTURE_COUNT; tt++) {
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auto it = find(particles[l][tt][source].begin(),
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particles[l][tt][source].end(), particle);
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particles[l][tt][source].end(), particle);
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if (it != particles[l][tt][source].end()) {
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(*it) = particles[l][tt][source].back();
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particles[l][tt][source].pop_back();
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