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chore: format everything
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@@ -114,7 +114,8 @@ void FallingTile::tick() {
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if (hv) {
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hv->onLand(level, xt, yt, zt, data);
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}
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if (tileData != nullptr && Tile::tiles[tile]->isEntityTile()) {
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if (tileData != nullptr &&
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Tile::tiles[tile]->isEntityTile()) {
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std::shared_ptr<TileEntity> tileEntity =
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level->getTileEntity(xt, yt, zt);
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