chore: format everything

This commit is contained in:
Tropical
2026-03-30 02:13:59 -05:00
parent 470ddf959d
commit c9b90cae2c
463 changed files with 12748 additions and 11285 deletions

View File

@@ -10,7 +10,6 @@
#include "../Headers/net.minecraft.world.entity.h"
#include "RandomLevelSource.h"
const double RandomLevelSource::SNOW_SCALE = 0.3;
const double RandomLevelSource::SNOW_CUTOFF = 0.5;
@@ -564,7 +563,6 @@ doubleArray RandomLevelSource::getHeights(doubleArray buffer, int x, int y,
ar = lperlinNoise1->getRegion(ar, x, y, z, xSize, ySize, zSize, s, hs, s);
br = lperlinNoise2->getRegion(br, x, y, z, xSize, ySize, zSize, s, hs, s);
x = z = 0;
int p = 0;
@@ -861,7 +859,8 @@ std::vector<Biome::MobSpawnerData*>* RandomLevelSource::getMobsAt(
TilePos* RandomLevelSource::findNearestMapFeature(
Level* level, const std::wstring& featureName, int x, int y, int z) {
if (LargeFeature::STRONGHOLD == featureName && strongholdFeature != nullptr) {
if (LargeFeature::STRONGHOLD == featureName &&
strongholdFeature != nullptr) {
return strongholdFeature->getNearestGeneratedFeature(level, x, y, z);
}
return nullptr;