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style: clang-format the entire project
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@@ -5,9 +5,6 @@
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#include <memory>
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#include "platform/input/input.h"
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#include "platform/profile/profile.h"
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#include "minecraft/GameEnums.h"
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#include "app/common/UI/All Platforms/UIStructs.h"
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#include "app/common/UI/Controls/UIControl_Button.h"
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#include "app/common/UI/Controls/UIControl_CheckBox.h"
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@@ -17,13 +14,16 @@
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#include "app/linux/Iggy/include/rrCore.h"
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#include "app/linux/LinuxGame.h"
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#include "app/linux/Linux_UIController.h"
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#include "minecraft/GameEnums.h"
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#include "minecraft/world/phys/Vec3.h"
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#include "platform/input/input.h"
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#include "platform/profile/profile.h"
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class UILayer;
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#ifdef _DEBUG_MENUS_ENABLED
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#include "util/StringHelpers.h"
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#include "minecraft/client/Minecraft.h"
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#include "minecraft/client/multiplayer/MultiPlayerLocalPlayer.h"
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#include "util/StringHelpers.h"
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UIScene_DebugSetCamera::UIScene_DebugSetCamera(int iPad, void* initData,
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UILayer* parentLayer)
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@@ -78,9 +78,7 @@ UIScene_DebugSetCamera::UIScene_DebugSetCamera(int iPad, void* initData,
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m_labelYRotElev.init("Y-Rot & Elevation (Degs)");
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}
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std::string UIScene_DebugSetCamera::getMoviePath() {
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return "DebugSetCamera";
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}
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std::string UIScene_DebugSetCamera::getMoviePath() { return "DebugSetCamera"; }
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void UIScene_DebugSetCamera::handleInput(int iPad, int key, bool repeat,
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bool pressed, bool released,
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