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style: clang-format the entire project
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@@ -3,11 +3,11 @@
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#include <sstream>
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#include <vector>
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#include "minecraft/Minecraft_Macros.h"
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#include "app/common/DLC/DLCSkinFile.h"
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#include "PacketListener.h"
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#include "app/common/DLC/DLCSkinFile.h"
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#include "java/InputOutputStream/DataInputStream.h"
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#include "java/InputOutputStream/DataOutputStream.h"
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#include "minecraft/Minecraft_Macros.h"
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TextureAndGeometryPacket::TextureAndGeometryPacket() {
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this->textureName = "";
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