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refactor: unglob std::wstring
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@@ -38,9 +38,9 @@ public:
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virtual bool tick();
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virtual bool shouldSave();
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virtual void postProcess(ChunkSource *parent, int x, int z);
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virtual wstring gatherStats();
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virtual std::wstring gatherStats();
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virtual vector<Biome::MobSpawnerData *> *getMobsAt(MobCategory *mobCategory, int x, int y, int z);
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virtual TilePos *findNearestMapFeature(Level *level, const wstring &featureName, int x, int y, int z);
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virtual TilePos *findNearestMapFeature(Level *level, const std::wstring &featureName, int x, int y, int z);
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virtual void dataReceived(int x, int z); // 4J added
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virtual LevelChunk **getCache() { return cache; } // 4J added
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