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refactor: unglob std::wstring
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@@ -71,7 +71,7 @@ void CConsoleMinecraftApp::TemporaryCreateGameStart()
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////////////////////////////////////////////////////////////////////////////////////////////// From CScene_MultiGameCreate::CreateGame
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app.ClearTerrainFeaturePosition();
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wstring wWorldName = L"TestWorld";
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std::wstring wWorldName = L"TestWorld";
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StorageManager.ResetSaveData();
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StorageManager.SetSaveTitle(wWorldName.c_str());
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