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refactor: unglob std::wstring
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@@ -31,12 +31,12 @@ void EntityRenderer::bindTexture(int resourceName)
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entityRenderDispatcher->textures->bindTexture(resourceName);
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}
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void EntityRenderer::bindTexture(const wstring& resourceName)
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void EntityRenderer::bindTexture(const std::wstring& resourceName)
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{
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entityRenderDispatcher->textures->bindTexture(resourceName);
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}
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bool EntityRenderer::bindTexture(const wstring& urlTexture, int backupTexture)
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bool EntityRenderer::bindTexture(const std::wstring& urlTexture, int backupTexture)
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{
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Textures *t = entityRenderDispatcher->textures;
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@@ -57,7 +57,7 @@ bool EntityRenderer::bindTexture(const wstring& urlTexture, int backupTexture)
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}
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}
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bool EntityRenderer::bindTexture(const wstring& urlTexture, const wstring& backupTexture)
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bool EntityRenderer::bindTexture(const std::wstring& urlTexture, const std::wstring& backupTexture)
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{
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Textures *t = entityRenderDispatcher->textures;
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